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	<id>https://www.thedomainsofdread.com/w/index.php?action=history&amp;feed=atom&amp;title=Light</id>
	<title>Light - Revision history</title>
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	<updated>2026-06-16T21:15:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://www.thedomainsofdread.com/w/index.php?title=Light&amp;diff=1534&amp;oldid=prev</id>
		<title>August at 12:58, 20 June 2025</title>
		<link rel="alternate" type="text/html" href="https://www.thedomainsofdread.com/w/index.php?title=Light&amp;diff=1534&amp;oldid=prev"/>
		<updated>2025-06-20T12:58:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:58, 20 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Spell Resistance&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: yes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Spell Resistance&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: yes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Ritual Components&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: n/a&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Ritual Components&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: n/a&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A light appears over the target&#039;s head or on a piece of holdable equipment, shedding dim white light in a small radius. Dispelled if brought into an area affected by &#039;&#039;[[darkness]].&#039;&#039; Does not create bright enough light to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have an ablative effect on &lt;/del&gt;[[Delirium]] saves made &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;due to &lt;/del&gt;being in dark, unenclosed spaces or during nighttime, or make &#039;&#039;&amp;lt;code&amp;gt;hidden&amp;lt;/code&amp;gt;&#039;&#039; characters easier to [[Stealth and Detection|detect]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A light appears over the target&#039;s head or on a piece of holdable equipment, shedding dim white light in a small radius. Dispelled if brought into an area affected by &#039;&#039;[[darkness]].&#039;&#039; Does not create bright enough light to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prevent &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fear, Horror and &lt;/ins&gt;Delirium&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|delirium&lt;/ins&gt;]] saves made &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/ins&gt;being in dark, unenclosed spaces or during nighttime, or make &#039;&#039;&amp;lt;code&amp;gt;hidden&amp;lt;/code&amp;gt;&#039;&#039; characters easier to [[Stealth and Detection|detect]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>August</name></author>
	</entry>
	<entry>
		<id>https://www.thedomainsofdread.com/w/index.php?title=Light&amp;diff=950&amp;oldid=prev</id>
		<title>August: Created page with &quot; &lt;code&gt;&#039;&#039;&#039;School&#039;&#039;&#039;&lt;/code&gt;: evocation [light]  &lt;code&gt;&#039;&#039;&#039;Circle&#039;&#039;&#039;&lt;/code&gt;: ancient 0th, arcane 0th, bardic 0th, divine 0th, occult 0th   &lt;code&gt;&#039;&#039;&#039;Spell Components&#039;&#039;&#039;&lt;/code&gt;: V, S  &lt;code&gt;&#039;&#039;&#039;Action Time&#039;&#039;&#039;&lt;/code&gt;: 1 action  &lt;code&gt;&#039;&#039;&#039;Range&#039;&#039;&#039;&lt;/code&gt;: touch  &lt;code&gt;&#039;&#039;&#039;Shape&#039;&#039;&#039;&lt;/code&gt;: touch  &lt;code&gt;&#039;&#039;&#039;Targe&#039;&#039;&#039;ting&lt;/code&gt;: self, allies, equipment  &lt;code&gt;&#039;&#039;&#039;Base Duration&#039;&#039;&#039;&lt;/code&gt;: long  &lt;c...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.thedomainsofdread.com/w/index.php?title=Light&amp;diff=950&amp;oldid=prev"/>
		<updated>2025-06-05T01:50:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;School&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: evocation [light]  &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Circle&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: &lt;a href=&quot;/wiki/Ancient_Spells&quot; title=&quot;Ancient Spells&quot;&gt;ancient&lt;/a&gt; 0th, &lt;a href=&quot;/wiki/Arcane_Spells&quot; title=&quot;Arcane Spells&quot;&gt;arcane&lt;/a&gt; 0th, &lt;a href=&quot;/wiki/Bardic_Spells&quot; title=&quot;Bardic Spells&quot;&gt;bardic&lt;/a&gt; 0th, &lt;a href=&quot;/wiki/Divine_Spells&quot; title=&quot;Divine Spells&quot;&gt;divine&lt;/a&gt; 0th, &lt;a href=&quot;/wiki/Occult_Spells&quot; title=&quot;Occult Spells&quot;&gt;occult&lt;/a&gt; 0th   &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Spell Components&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: V, S  &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Action Time&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: 1 action  &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Range&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: touch  &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Shape&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: touch  &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Targe&amp;#039;&amp;#039;&amp;#039;ting&amp;lt;/code&amp;gt;: self, allies, equipment  &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Base Duration&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: long  &amp;lt;c...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;School&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: evocation [light]&lt;br /&gt;
 &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Circle&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: [[Ancient Spells|ancient]] 0th, [[Arcane Spells|arcane]] 0th, [[Bardic Spells|bardic]] 0th, [[Divine Spells|divine]] 0th, [[Occult Spells|occult]] 0th &lt;br /&gt;
 &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Spell Components&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: V, S&lt;br /&gt;
 &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Action Time&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: 1 action&lt;br /&gt;
 &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Range&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: touch&lt;br /&gt;
 &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Shape&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: touch&lt;br /&gt;
 &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Targe&amp;#039;&amp;#039;&amp;#039;ting&amp;lt;/code&amp;gt;: self, allies, equipment&lt;br /&gt;
 &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Base Duration&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: long&lt;br /&gt;
 &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Saving Throw&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: fortitude (harmless)&lt;br /&gt;
 &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Spell Resistance&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: yes&lt;br /&gt;
 &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Ritual Components&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;: n/a&lt;br /&gt;
A light appears over the target&amp;#039;s head or on a piece of holdable equipment, shedding dim white light in a small radius. Dispelled if brought into an area affected by &amp;#039;&amp;#039;[[darkness]].&amp;#039;&amp;#039; Does not create bright enough light to have an ablative effect on [[Delirium]] saves made due to being in dark, unenclosed spaces or during nighttime, or make &amp;#039;&amp;#039;&amp;lt;code&amp;gt;hidden&amp;lt;/code&amp;gt;&amp;#039;&amp;#039; characters easier to [[Stealth and Detection|detect]].&lt;/div&gt;</summary>
		<author><name>August</name></author>
	</entry>
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