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	<id>https://www.thedomainsofdread.com/w/index.php?action=history&amp;feed=atom&amp;title=Notoriety</id>
	<title>Notoriety - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.thedomainsofdread.com/w/index.php?action=history&amp;feed=atom&amp;title=Notoriety"/>
	<link rel="alternate" type="text/html" href="https://www.thedomainsofdread.com/w/index.php?title=Notoriety&amp;action=history"/>
	<updated>2026-05-02T15:14:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://www.thedomainsofdread.com/w/index.php?title=Notoriety&amp;diff=740&amp;oldid=prev</id>
		<title>August at 16:22, 25 May 2025</title>
		<link rel="alternate" type="text/html" href="https://www.thedomainsofdread.com/w/index.php?title=Notoriety&amp;diff=740&amp;oldid=prev"/>
		<updated>2025-05-25T16:22:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:22, 25 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Target Notoriety ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Target Notoriety ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A player may at any time observe their target NR for a given major domain, usually the NR they would have had if they began play in that domain. Their present NR will shift toward their target NR [[Date and Time|IRT]], determinant to their Presence for how slow or quickly. A character’s target NR may be adjusted, including from race or background, due to actions made during play such as if they are corrupted or persecuted by the domain authorities.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A player may at any time observe their target NR for a given major domain, usually the NR they would have had if they began play in that domain. Their present NR will shift toward their target NR [[Date and Time|IRT]], determinant to their Presence for how slow or quickly. A character’s target NR may be adjusted, including from race or background, due to actions made during play such as if they are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Corruption Checks|&lt;/ins&gt;corrupted&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;or persecuted by the domain authorities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>August</name></author>
	</entry>
	<entry>
		<id>https://www.thedomainsofdread.com/w/index.php?title=Notoriety&amp;diff=736&amp;oldid=prev</id>
		<title>August at 13:32, 25 May 2025</title>
		<link rel="alternate" type="text/html" href="https://www.thedomainsofdread.com/w/index.php?title=Notoriety&amp;diff=736&amp;oldid=prev"/>
		<updated>2025-05-25T13:32:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:32, 25 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notoriety, shorthand NR, is the measure of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an individual versus the perceptions of &lt;/del&gt;the greater public or common society within any &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;given &lt;/del&gt;[[Domains|domain]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It &lt;/del&gt;may be negative or positive&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; certain qualities which influence &lt;/del&gt;NR &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;include a character&#039;s &lt;/del&gt;[[Races|race]] or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actions undertaken within a domain that denizens of that domain broadly object to, such as spellcasting in the view of authorities or non-player characters where &lt;/del&gt;NR &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is a factor. Such objectionable actions &lt;/del&gt;will be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;listed &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;domain&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s page&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notoriety, shorthand NR, is the measure of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a character’s trustworthiness as viewed by &lt;/ins&gt;the greater public or common society within any &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;major &lt;/ins&gt;[[Domains|domain]]. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Actions which cause NR shifts &lt;/ins&gt;may be negative or positive&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and a character’s target &lt;/ins&gt;NR &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(described below) may be adjusted due to their &lt;/ins&gt;[[Races|race]] or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Backgrounds|background]]. Actions which cause negative &lt;/ins&gt;NR &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shifts &lt;/ins&gt;will be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;described &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the page of each major &lt;/ins&gt;domain&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: [[Barovia]], [[Borca]], and [[Cordova]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Notoriety &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scale &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Notoriety &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spectrum &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notoriety is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expressed through scale thresholds. Shifts to this scale are communicated &lt;/del&gt;to the player &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;objectionable action &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taken or when their NR improves past an appreciable threshold&lt;/del&gt;. Though exact &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;numerical values &lt;/del&gt;are obscured from the player when looking at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one&#039;s &lt;/del&gt;NR in the character sheet, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;know if &lt;/del&gt;their NR is close to the nearest positive or negative threshold. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Attributes|&lt;/del&gt;Presence&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;factor - characters &lt;/del&gt;who have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;intense &lt;/del&gt;presence will resist negative shifts &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where &lt;/del&gt;characters who have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;negative Presence find these &lt;/del&gt;shifts easier.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notoriety is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exposed &lt;/ins&gt;to the player &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;through five different thresholds on &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overall spectrum. It may be presumed that their character &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aware how a domain’s society perceives them&lt;/ins&gt;. Though exact &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;numerics &lt;/ins&gt;are obscured from the player when looking at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the character’s &lt;/ins&gt;NR in the character sheet &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or with the !menu chat command&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be notified when &lt;/ins&gt;their NR is close to the nearest positive or negative threshold. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The character’s &lt;/ins&gt;Presence is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;factor—characters &lt;/ins&gt;who have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a strong &lt;/ins&gt;presence will resist negative shifts &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better than &lt;/ins&gt;characters who have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a weak presence, and those with weak presence will come into those &lt;/ins&gt;shifts easier.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Hostile ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Hostile ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character has wronged society &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in some way, or transgressed against expectations &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the degree &lt;/del&gt;that they are disbarred from almost all services in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any given &lt;/del&gt;settlement and may even be excised from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;within the walls &lt;/del&gt;by arms-bearing authorities. Caliban who do not adequately cover themselves begin play with Hostile NR in the major domains.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made grievous faux-pas or otherwise &lt;/ins&gt;wronged society to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such an extent &lt;/ins&gt;that they are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ostracized and &lt;/ins&gt;disbarred from almost all services in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;settlement and may even be excised from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that settlement &lt;/ins&gt;by arms-bearing authorities. Caliban who do not adequately cover themselves begin play with Hostile NR in the major domains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Disfavored ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Disfavored ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character is unusual or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attracts &lt;/del&gt;suspicion. They have access to most services &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inside a settlement &lt;/del&gt;but may face worse rates &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or &lt;/del&gt;less product, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;some establishments &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;refusing them altogether&lt;/del&gt;. A plurality of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;non-human &lt;/del&gt;races begin play with Disfavored NR in the major domains.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character is unusual or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has done something to attract &lt;/ins&gt;suspicion. They have access to most &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of a settlement’s &lt;/ins&gt;services but may face worse rates&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;less product, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or be refused altogether in &lt;/ins&gt;some &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upscale &lt;/ins&gt;establishments. A plurality of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;humanoid &lt;/ins&gt;races begin play with Disfavored NR in the major domains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Neutral ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Neutral ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character is unremarkable&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;and has little to no record with the authorities. They &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can expect baseline &lt;/del&gt;access to services inside a settlement and opportunities &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;more exclusive &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;areas&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Humans &lt;/del&gt;begin play with Neutral NR in the major domains.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character is unremarkable and has little to no record with the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;domain &lt;/ins&gt;authorities. They &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have &lt;/ins&gt;access to services inside a settlement &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as a baseline &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;potentially &lt;/ins&gt;opportunities &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to enter &lt;/ins&gt;more exclusive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;establishments&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most humans &lt;/ins&gt;begin play with Neutral NR in the major domains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Favored ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Favored ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;considered to be &lt;/del&gt;established and ingratiates &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;themselves &lt;/del&gt;with society. They have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better &lt;/del&gt;access to services&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, benefiting from &lt;/del&gt;reduced rates &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and other &lt;/del&gt;previously unavailable &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choices&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Backgrounds|Native]] &lt;/del&gt;humans of a major domain &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tend to &lt;/del&gt;begin play with Favored NR &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;that domain. Favored is the maximum possible NR achievable through automatic sources in &#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;The Domains of Dread&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]].&lt;/del&gt;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character is established and ingratiates &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well &lt;/ins&gt;with society. They have access to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better &lt;/ins&gt;services &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and may have &lt;/ins&gt;reduced rates &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or new choices &lt;/ins&gt;previously unavailable. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most native &lt;/ins&gt;humans of a major domain begin play with Favored NR &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;within &lt;/ins&gt;that domain. Favored is the maximum possible NR achievable through automatic sources in &#039;&#039;The Domains of Dread&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Trusted ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Trusted ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;proved themselves &lt;/del&gt;useful and benevolent with society. They have the best access to services and carry an amount of leeway with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;requests they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are able to &lt;/del&gt;make regarding &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;settlement &lt;/del&gt;authorities. Though no &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters begin &lt;/del&gt;play with Trusted NR&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is achieved &lt;/del&gt;through conscious&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, helpful &lt;/del&gt;action in any given domain as handed down by [[Staff, Requirements and Applications|Game Masters]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is a known, welcome quantity who &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;demonstrated to be &lt;/ins&gt;useful and benevolent with society. They have the best access to services and carry an amount of leeway with requests they make regarding &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;domain &lt;/ins&gt;authorities. Though no &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character begins &lt;/ins&gt;play with Trusted NR it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may be earned &lt;/ins&gt;through conscious action in any given &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;major &lt;/ins&gt;domain as handed down by [[Staff, Requirements and Applications|Game Masters]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Target Notoriety ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Target Notoriety ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character &lt;/del&gt;may at any time observe their target NR for a given domain, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;typically &lt;/del&gt;the NR they would have had if they began play in that domain. Their present NR will shift toward their target NR [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Glossary&lt;/del&gt;|IRT]], determinant to their Presence for how slow or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;faster (the better Presence&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the slower &lt;/del&gt;if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;negative, &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;faster if positive and vice versa for worse Presence)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player &lt;/ins&gt;may at any time observe their target NR for a given &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;major &lt;/ins&gt;domain, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usually &lt;/ins&gt;the NR they would have had if they began play in that domain. Their present NR will shift toward their target NR [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Date and Time&lt;/ins&gt;|IRT]], determinant to their Presence for how slow or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quickly. A character’s target NR may be adjusted, including from race or background&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;due to actions made during play such as &lt;/ins&gt;if &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they are corrupted &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;persecuted by the domain authorities&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>August</name></author>
	</entry>
	<entry>
		<id>https://www.thedomainsofdread.com/w/index.php?title=Notoriety&amp;diff=411&amp;oldid=prev</id>
		<title>August at 01:35, 21 March 2025</title>
		<link rel="alternate" type="text/html" href="https://www.thedomainsofdread.com/w/index.php?title=Notoriety&amp;diff=411&amp;oldid=prev"/>
		<updated>2025-03-21T01:35:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:35, 21 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Notoriety Scale ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Notoriety Scale ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notoriety is expressed through scale thresholds. Shifts to this scale are communicated to the player when an objectionable action is taken or when their NR improves past an appreciable threshold. Though exact numerical values are obscured from the player when looking at one&#039;s NR in the character sheet, characters will know if their NR is close to the nearest positive or negative threshold. [[Attributes|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Charisma&lt;/del&gt;]] is a factor - characters who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are highly charismatic &lt;/del&gt;will resist negative shifts where characters who have negative &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Charisma &lt;/del&gt;find these shifts easier.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notoriety is expressed through scale thresholds. Shifts to this scale are communicated to the player when an objectionable action is taken or when their NR improves past an appreciable threshold. Though exact numerical values are obscured from the player when looking at one&#039;s NR in the character sheet, characters will know if their NR is close to the nearest positive or negative threshold. [[Attributes|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Presence&lt;/ins&gt;]] is a factor - characters who &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have intense presence &lt;/ins&gt;will resist negative shifts where characters who have negative &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Presence &lt;/ins&gt;find these shifts easier.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Hostile ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Hostile ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Target Notoriety ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Target Notoriety ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A character may at any time observe their target NR for a given domain, typically the NR they would have had if they began play in that domain. Their present NR will shift toward their target NR [[Glossary|IRT]], determinant to their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Charisma &lt;/del&gt;for how slow or faster (the better &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Charisma&lt;/del&gt;, the slower if negative, or faster if positive and vice versa for worse &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Charisma&lt;/del&gt;).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A character may at any time observe their target NR for a given domain, typically the NR they would have had if they began play in that domain. Their present NR will shift toward their target NR [[Glossary|IRT]], determinant to their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Presence &lt;/ins&gt;for how slow or faster (the better &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Presence&lt;/ins&gt;, the slower if negative, or faster if positive and vice versa for worse &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Presence&lt;/ins&gt;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>August</name></author>
	</entry>
	<entry>
		<id>https://www.thedomainsofdread.com/w/index.php?title=Notoriety&amp;diff=300&amp;oldid=prev</id>
		<title>August: /* Target Notoriety */</title>
		<link rel="alternate" type="text/html" href="https://www.thedomainsofdread.com/w/index.php?title=Notoriety&amp;diff=300&amp;oldid=prev"/>
		<updated>2025-02-04T01:54:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Target Notoriety&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:54, 4 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Target Notoriety ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Target Notoriety ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A character may at any time observe their target NR for a given domain, typically the NR they would have had if they began play in that domain. Their present NR will shift toward their target NR [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Time Units&lt;/del&gt;|IRT]], determinant to their Charisma for how slow or faster (the better the Charisma, the slower if negative, or faster if positive and vice versa for worse Charisma).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A character may at any time observe their target NR for a given domain, typically the NR they would have had if they began play in that domain. Their present NR will shift toward their target NR [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Glossary&lt;/ins&gt;|IRT]], determinant to their Charisma for how slow or faster (the better the Charisma, the slower if negative, or faster if positive and vice versa for worse Charisma).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>August</name></author>
	</entry>
	<entry>
		<id>https://www.thedomainsofdread.com/w/index.php?title=Notoriety&amp;diff=119&amp;oldid=prev</id>
		<title>August: Created page with &quot;Notoriety, shorthand NR, is the measure of an individual versus the perceptions of the greater public or common society within any given domain. It may be negative or positive; certain qualities which influence NR include a character&#039;s race or actions undertaken within a domain that denizens of that domain broadly object to, such as spellcasting in the view of authorities or non-player characters where NR is a factor. Such objectionable actions will...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.thedomainsofdread.com/w/index.php?title=Notoriety&amp;diff=119&amp;oldid=prev"/>
		<updated>2024-09-02T20:21:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Notoriety, shorthand NR, is the measure of an individual versus the perceptions of the greater public or common society within any given &lt;a href=&quot;/w/index.php?title=Domains&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Domains (page does not exist)&quot;&gt;domain&lt;/a&gt;. It may be negative or positive; certain qualities which influence NR include a character&amp;#039;s &lt;a href=&quot;/wiki/Races&quot; title=&quot;Races&quot;&gt;race&lt;/a&gt; or actions undertaken within a domain that denizens of that domain broadly object to, such as spellcasting in the view of authorities or non-player characters where NR is a factor. Such objectionable actions will...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Notoriety, shorthand NR, is the measure of an individual versus the perceptions of the greater public or common society within any given [[Domains|domain]]. It may be negative or positive; certain qualities which influence NR include a character&amp;#039;s [[Races|race]] or actions undertaken within a domain that denizens of that domain broadly object to, such as spellcasting in the view of authorities or non-player characters where NR is a factor. Such objectionable actions will be listed on that domain&amp;#039;s page.&lt;br /&gt;
&lt;br /&gt;
== The Notoriety Scale ==&lt;br /&gt;
Notoriety is expressed through scale thresholds. Shifts to this scale are communicated to the player when an objectionable action is taken or when their NR improves past an appreciable threshold. Though exact numerical values are obscured from the player when looking at one&amp;#039;s NR in the character sheet, characters will know if their NR is close to the nearest positive or negative threshold. [[Attributes|Charisma]] is a factor - characters who are highly charismatic will resist negative shifts where characters who have negative Charisma find these shifts easier.&lt;br /&gt;
&lt;br /&gt;
=== Hostile ===&lt;br /&gt;
The character has wronged society in some way, or transgressed against expectations to the degree that they are disbarred from almost all services in any given settlement and may even be excised from within the walls by arms-bearing authorities. Caliban who do not adequately cover themselves begin play with Hostile NR in the major domains.&lt;br /&gt;
&lt;br /&gt;
=== Disfavored ===&lt;br /&gt;
The character is unusual or attracts suspicion. They have access to most services inside a settlement but may face worse rates or less product, with some establishments refusing them altogether. A plurality of non-human races begin play with Disfavored NR in the major domains.&lt;br /&gt;
&lt;br /&gt;
=== Neutral ===&lt;br /&gt;
The character is unremarkable, and has little to no record with the authorities. They can expect baseline access to services inside a settlement and opportunities for more exclusive areas. Humans begin play with Neutral NR in the major domains.&lt;br /&gt;
&lt;br /&gt;
=== Favored ===&lt;br /&gt;
The character is considered to be established and ingratiates themselves with society. They have better access to services, benefiting from reduced rates and other previously unavailable choices. [[Backgrounds|Native]] humans of a major domain tend to begin play with Favored NR for that domain. Favored is the maximum possible NR achievable through automatic sources in &amp;#039;&amp;#039;[[The Domains of Dread]].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Trusted ===&lt;br /&gt;
The character has proved themselves useful and benevolent with society. They have the best access to services and carry an amount of leeway with the requests they are able to make regarding settlement authorities. Though no characters begin play with Trusted NR, it is achieved through conscious, helpful action in any given domain as handed down by [[Staff, Requirements and Applications|Game Masters]].&lt;br /&gt;
&lt;br /&gt;
== Target Notoriety ==&lt;br /&gt;
A character may at any time observe their target NR for a given domain, typically the NR they would have had if they began play in that domain. Their present NR will shift toward their target NR [[Time Units|IRT]], determinant to their Charisma for how slow or faster (the better the Charisma, the slower if negative, or faster if positive and vice versa for worse Charisma).&lt;/div&gt;</summary>
		<author><name>August</name></author>
	</entry>
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