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	<title>Summons and Summoning - Revision history</title>
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	<updated>2026-05-02T13:07:37Z</updated>
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		<title>August at 00:31, 7 June 2025</title>
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		<updated>2025-06-07T00:31:43Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:31, 7 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Summons as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a system &lt;/del&gt;are altered from vanilla Third Edition sources in &#039;&#039;The Domains of Dread&#039;&#039;. Any &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Spells|&lt;/del&gt;spell&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;or spell-like ability tagged as a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;summon&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; &lt;/del&gt;are subject to the following, however companions granted to [[Classes and Archetypes|class]] archetypes &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which are explicitly not summons &lt;/del&gt;such as [[Artificer]] homunculi and golems or [[Hunter]]/[[Druid]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/del&gt;animal companions are not governed by the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;below mechanics&lt;/del&gt;, existing outside of any summons &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;character &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may &lt;/del&gt;also have.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Summons &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and their summoning &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;systems &lt;/ins&gt;are altered from vanilla Third Edition sources in &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;The Domains of Dread&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;. Any spell or spell-like ability tagged &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or described &lt;/ins&gt;as a summon are subject to the following, however companions &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which are &lt;/ins&gt;granted to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some &lt;/ins&gt;[[Classes and Archetypes|class]] archetypes such as [[Artificer]] homunculi and golems or [[Hunter]]/[[Druid]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;’s &lt;/ins&gt;animal companions are not governed by the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provided rules&lt;/ins&gt;, existing outside of any summons &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;character &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;might &lt;/ins&gt;also have.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Summoning ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Summoning ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At no time does a character ever summon a creature from another plane &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/del&gt;the Realms of Terror &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using &lt;/del&gt;automatic mechanics such as those from spells, spell-like abilities or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other class archetype &lt;/del&gt;features. It may be assumed these creatures are being taken from somewhere within the inhabited &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[domain]] &lt;/del&gt;or across the demiplane without interfacing with anywhere beyond the Dread Material. As such true Outsiders may be summoned only through events &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as &lt;/del&gt;chaperoned by the [[Staff, Requirements and Applications|Game Masters]] in response to prolonged and costly rituals, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should the character or characters&#039; call be &lt;/del&gt;answered at all let alone &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;answered &lt;/del&gt;to their benefit.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At no time does a character ever summon a creature &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;originating &lt;/ins&gt;from another plane &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into &lt;/ins&gt;the Realms of Terror &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from &lt;/ins&gt;automatic mechanics such as those from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conjuration &lt;/ins&gt;spells, spell-like abilities or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;similar &lt;/ins&gt;features. It may be assumed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/ins&gt;these creatures are being taken from somewhere within the inhabited &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;domain’s ecology &lt;/ins&gt;or across the demiplane without interfacing with anywhere beyond the Dread Material. As such true Outsiders may be summoned only through events chaperoned by the [[Staff, Requirements and Applications|Game Masters]] in response to prolonged and costly rituals, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;assuming those characters’ calls are &lt;/ins&gt;answered at all let alone to their benefit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Conjurations are summons, as well as acts of necromancy &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;coalesce spontaneous unlife. All &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;summons &lt;/del&gt;in &#039;&#039;The Domains of Dread&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/del&gt;until dismissed or destroyed. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Summons &lt;/del&gt;are flavored to the inhabited domain &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ecology &lt;/del&gt;where feasible, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;potentially &lt;/del&gt;altering depending on whether the caster is in [[Barovia]], [[Borca]] or [[Cordova]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Conjurations are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always considered &lt;/ins&gt;summons, as well as acts of necromancy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;coalesce spontaneous unlife. All &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entities summoned &lt;/ins&gt;in &#039;&#039;The Domains of Dread&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;persist &lt;/ins&gt;until dismissed or destroyed. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They &lt;/ins&gt;are flavored to the inhabited domain where feasible, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;possibly &lt;/ins&gt;altering &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what is summoned &lt;/ins&gt;depending on whether the caster is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;located &lt;/ins&gt;in [[Barovia]], [[Borca]] or [[Cordova]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Summoning Points ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Summoning Points ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;How many summons a character can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have out &lt;/del&gt;at any one time depends on their current spellcasting ability, taking from the highest spell circle &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they are capable of casting &lt;/del&gt;at a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; ratio before any other &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modifiers - for &lt;/del&gt;example, a [[Wizard]] who has 3rd Circle &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spells &lt;/del&gt;unlocked has &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; &#039;&#039;summoning points&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;&#039;&#039; or SP&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;to work with when using summoning spells. A summon takes a number of SP equal to the associated spell circle cast, so this hypothetical Wizard would empty their SP to &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; from casting &#039;&#039;[[Summon Monster III|summon monster III]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; once&lt;/del&gt;&#039;&#039;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; &lt;/del&gt;or &#039;&#039;[[Summon Monster I|summon monster I]]&#039;&#039; 3 times. SP is restored &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as would any &lt;/del&gt;other class archetype &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feature &lt;/del&gt;after successfully [[Recovery and Rest Cycles|resting]]. Resting &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will unsummon &lt;/del&gt;any active summons.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;How many summons a character can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maintain &lt;/ins&gt;at any one time depends on their current spellcasting ability, taking from the highest spell circle &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlocked &lt;/ins&gt;at a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; ratio before any other &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modifiers—for &lt;/ins&gt;example, a [[Wizard]] who has 3rd Circle &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spellcasting &lt;/ins&gt;unlocked has &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; &#039;&#039;summoning points&#039;&#039; or SP &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;available &lt;/ins&gt;to work with when using summoning spells. A summon takes a number of SP equal to the associated spell circle cast, so this hypothetical Wizard would empty their SP to &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; from casting &#039;&#039;[[Summon Monster III|summon monster III]]&#039;&#039;, or &#039;&#039;[[Summon Monster I|summon monster I]]&#039;&#039; 3 times. SP is restored &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;other class archetype &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;features &lt;/ins&gt;after successfully [[Recovery and Rest Cycles|resting]]. Resting &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dismisses &lt;/ins&gt;any active summons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;SP is depleted from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;summoning using &lt;/del&gt;a spell slot, as a ritual, spell-like ability or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from &lt;/del&gt;a scroll. Class archetypes &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;may be able to access spellcasting &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from scrolls &lt;/del&gt;using [[Handle Magical Device]] as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;might a &lt;/del&gt;[[Rogue]] will not be able to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use &lt;/del&gt;scrolls &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of summoning &lt;/del&gt;unless they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have the associated spellcasting levels to &lt;/del&gt;have the SP required to complete the summon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;SP is depleted &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when summoning &lt;/ins&gt;from a spell slot, as a ritual, spell-like ability or a scroll. Class archetypes &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;may be able to access &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scrolls without associated &lt;/ins&gt;spellcasting &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;levels &lt;/ins&gt;using [[Handle Magical Device]] as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some &lt;/ins&gt;[[Rogue]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archetypes &lt;/ins&gt;will not be able to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;summon using those &lt;/ins&gt;scrolls unless they have the SP required to complete the summon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>August</name></author>
	</entry>
	<entry>
		<id>https://www.thedomainsofdread.com/w/index.php?title=Summons_and_Summoning&amp;diff=1362&amp;oldid=prev</id>
		<title>August: Created page with &quot;Summons as a system are altered from vanilla Third Edition sources in &#039;&#039;The Domains of Dread&#039;&#039;. Any spell or spell-like ability tagged as a &#039;&#039;summon&#039;&#039; are subject to the following, however companions granted to class archetypes which are explicitly not summons such as Artificer homunculi and golems or Hunter/Druid&#039;s animal companions are not governed by the below mechanics, existing outside of any summons that character m...&quot;</title>
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		<updated>2025-06-06T00:19:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Summons as a system are altered from vanilla Third Edition sources in &amp;#039;&amp;#039;The Domains of Dread&amp;#039;&amp;#039;. Any &lt;a href=&quot;/wiki/Spells&quot; title=&quot;Spells&quot;&gt;spell&lt;/a&gt; or spell-like ability tagged as a &amp;#039;&amp;#039;summon&amp;#039;&amp;#039; are subject to the following, however companions granted to &lt;a href=&quot;/wiki/Classes_and_Archetypes&quot; title=&quot;Classes and Archetypes&quot;&gt;class&lt;/a&gt; archetypes which are explicitly not summons such as &lt;a href=&quot;/wiki/Artificer&quot; title=&quot;Artificer&quot;&gt;Artificer&lt;/a&gt; homunculi and golems or &lt;a href=&quot;/w/index.php?title=Hunter&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Hunter (page does not exist)&quot;&gt;Hunter&lt;/a&gt;/&lt;a href=&quot;/w/index.php?title=Druid&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Druid (page does not exist)&quot;&gt;Druid&lt;/a&gt;&amp;#039;s animal companions are not governed by the below mechanics, existing outside of any summons that character m...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Summons as a system are altered from vanilla Third Edition sources in &amp;#039;&amp;#039;The Domains of Dread&amp;#039;&amp;#039;. Any [[Spells|spell]] or spell-like ability tagged as a &amp;#039;&amp;#039;summon&amp;#039;&amp;#039; are subject to the following, however companions granted to [[Classes and Archetypes|class]] archetypes which are explicitly not summons such as [[Artificer]] homunculi and golems or [[Hunter]]/[[Druid]]&amp;#039;s animal companions are not governed by the below mechanics, existing outside of any summons that character may also have.&lt;br /&gt;
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== Summoning ==&lt;br /&gt;
At no time does a character ever summon a creature from another plane in the Realms of Terror using automatic mechanics such as those from spells, spell-like abilities or other class archetype features. It may be assumed these creatures are being taken from somewhere within the inhabited [[domain]] or across the demiplane without interfacing with anywhere beyond the Dread Material. As such true Outsiders may be summoned only through events as chaperoned by the [[Staff, Requirements and Applications|Game Masters]] in response to prolonged and costly rituals, should the character or characters&amp;#039; call be answered at all let alone answered to their benefit.&lt;br /&gt;
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Conjurations are summons, as well as acts of necromancy that coalesce spontaneous unlife. All summons in &amp;#039;&amp;#039;The Domains of Dread&amp;#039;&amp;#039; last until dismissed or destroyed. Summons are flavored to the inhabited domain ecology where feasible, potentially altering depending on whether the caster is in [[Barovia]], [[Borca]] or [[Cordova]].&lt;br /&gt;
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== Summoning Points ==&lt;br /&gt;
How many summons a character can have out at any one time depends on their current spellcasting ability, taking from the highest spell circle they are capable of casting at a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; ratio before any other modifiers - for example, a [[Wizard]] who has 3rd Circle spells unlocked has &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; &amp;#039;&amp;#039;summoning points,&amp;#039;&amp;#039; or SP, to work with when using summoning spells. A summon takes a number of SP equal to the associated spell circle cast, so this hypothetical Wizard would empty their SP to &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; from casting &amp;#039;&amp;#039;[[Summon Monster III|summon monster III]]&amp;#039;&amp;#039; once&amp;#039;&amp;#039;,&amp;#039;&amp;#039; or &amp;#039;&amp;#039;[[Summon Monster I|summon monster I]]&amp;#039;&amp;#039; 3 times. SP is restored as would any other class archetype feature after successfully [[Recovery and Rest Cycles|resting]]. Resting will unsummon any active summons.&lt;br /&gt;
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SP is depleted from summoning using a spell slot, as a ritual, spell-like ability or from a scroll. Class archetypes that may be able to access spellcasting from scrolls using [[Handle Magical Device]] as might a [[Rogue]] will not be able to use scrolls of summoning unless they have the associated spellcasting levels to have the SP required to complete the summon.&lt;/div&gt;</summary>
		<author><name>August</name></author>
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