Ironguts: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
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<code>'''School'''</code>: | <code>'''School'''</code>: abjuration | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Ancient Spells|ancient]] 1st, [[Arcane Spells|arcane]] 1st, [[Occult Spells|occult]] 1st | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: touch | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: touch | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: self, allies | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: normal | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: fortitude (harmless) | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: no | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: any venom gland | ||
Lays a fortifying hand, guaranteeing that the target takes <code>20</code> on their next save to resist a mundane poison before discharging. If caster has ''spell focus: abjuration,'' then persists for next 2 saves to resist mundane poisons. If caster has ''greater spell focus: abjuration,'' then persists for next 3 saves to resist mundane poisons. | |||
Latest revision as of 01:23, 7 June 2025
School: abjurationCircle: ancient 1st, arcane 1st, occult 1stSpell Components: V, SAction Time: 1 actionRange: touchShape: touchTargeting: self, alliesBase Duration: normalSaving Throw: fortitude (harmless)Spell Resistance: noRitual Components: any venom gland
Lays a fortifying hand, guaranteeing that the target takes 20 on their next save to resist a mundane poison before discharging. If caster has spell focus: abjuration, then persists for next 2 saves to resist mundane poisons. If caster has greater spell focus: abjuration, then persists for next 3 saves to resist mundane poisons.