Ironguts: Difference between revisions

From The Domains of Dread
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  <code>'''School'''</code>:
  <code>'''School'''</code>: abjuration
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Ancient Spells|ancient]] 1st, [[Arcane Spells|arcane]] 1st, [[Occult Spells|occult]] 1st
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: touch
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: touch
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: self, allies
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: normal
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: fortitude (harmless)
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: no
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: any venom gland
Lays a fortifying hand, guaranteeing that the target takes <code>20</code> on their next save to resist a mundane poison before discharging. If caster has ''spell focus: abjuration,'' then persists for next 2 saves to resist mundane poisons. If caster has ''greater spell focus: abjuration,'' then persists for next 3 saves to resist mundane poisons.

Latest revision as of 01:23, 7 June 2025

School: abjuration
Circle: ancient 1st, arcane 1st, occult 1st
Spell Components: V, S
Action Time: 1 action
Range: touch
Shape: touch
Targeting: self, allies
Base Duration: normal
Saving Throw: fortitude (harmless)
Spell Resistance: no
Ritual Components: any venom gland

Lays a fortifying hand, guaranteeing that the target takes 20 on their next save to resist a mundane poison before discharging. If caster has spell focus: abjuration, then persists for next 2 saves to resist mundane poisons. If caster has greater spell focus: abjuration, then persists for next 3 saves to resist mundane poisons.