Thin Air: Difference between revisions

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Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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  <code>'''School'''</code>:
  <code>'''School'''</code>: necromancy
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Ancient Spells|ancient]] 2nd, [[Occult Spells|occult]] 2nd
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: medium
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: radius (large)
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: all (radius)
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: quick
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: no
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: no
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: n/a
Causes the oxygen of an area to rapidly deplete, dealing <code>1 STR, CON and INT damage</code> to all living targets who remain within. If caster has ''spell focus: necromancy,'' instead deals <code>2 STR, CON and INT damage</code>.

Latest revision as of 00:27, 23 June 2025

School: necromancy
Circle: ancient 2nd, occult 2nd
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: radius (large)
Targeting: all (radius)
Base Duration: quick
Saving Throw: no
Spell Resistance: no
Ritual Components: n/a

Causes the oxygen of an area to rapidly deplete, dealing 1 STR, CON and INT damage to all living targets who remain within. If caster has spell focus: necromancy, instead deals 2 STR, CON and INT damage.