Thin Air: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
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<code>'''School'''</code>: | <code>'''School'''</code>: necromancy | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Ancient Spells|ancient]] 2nd, [[Occult Spells|occult]] 2nd | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: medium | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: radius (large) | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: all (radius) | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: quick | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: no | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: no | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: n/a | ||
Causes the oxygen of an area to rapidly deplete, dealing <code>1 STR, CON and INT damage</code> to all living targets who remain within. If caster has ''spell focus: necromancy,'' instead deals <code>2 STR, CON and INT damage</code>. | |||
Latest revision as of 00:27, 23 June 2025
School: necromancyCircle: ancient 2nd, occult 2ndSpell Components: V, SAction Time: 1 actionRange: mediumShape: radius (large)Targeting: all (radius)Base Duration: quickSaving Throw: noSpell Resistance: noRitual Components: n/a
Causes the oxygen of an area to rapidly deplete, dealing 1 STR, CON and INT damage to all living targets who remain within. If caster has spell focus: necromancy, instead deals 2 STR, CON and INT damage.