Rigor Mortis: Difference between revisions

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  <code>'''Circle'''</code>: [[Occult Spells|occult]] 3rd
  <code>'''Circle'''</code>: [[Occult Spells|occult]] 3rd
  <code>'''Spell Components'''</code>: V, S
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>: 1 action
  <code>'''Action Time'''</code>: 60 seconds IRT
  <code>'''Range'''</code>: touch
  <code>'''Range'''</code>: touch
  <code>'''Shape'''</code>: touch
  <code>'''Shape'''</code>: touch
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  <code>'''Spell Resistance'''</code>: no
  <code>'''Spell Resistance'''</code>: no
  <code>'''Ritual Components'''</code>: n/a
  <code>'''Ritual Components'''</code>: n/a
Lays a seemingly fatal touch on willing living target, causing them to behave as though they are dead, including leaving an itemized corpse. Those under the influence of ''rigor mortis'' cannot perceive their surroundings but have a telepathic link with the caster. At any time the affected target may choose to wake up. Anyone who has the itemized corpse in their inventory is forced to drop it as they "come back to life". Logging out while under the effects of ''rigor mortis'' does not revive the affected.
Lays a seemingly fatal touch on willing living target, causing them to behave as though they are dead, including leaving an itemized corpse. Those under the effects of ''rigor mortis'' cannot perceive their surroundings but have a telepathic link with the caster. At any time the affected target may choose to wake up. Anyone who has the itemized corpse in their inventory is forced to drop it as they "come back to life". Logging out while under the effects of ''rigor mortis'' does not revive the affected.


A <code>DC 30</code> [[Intuition]] check is required to determine that the itemized corpse appears to be actually alive.
A <code>DC 30</code> [[Intuition]] check is required to determine that the itemized corpse is actually alive. Repeat checks will not be effective and silently fail.


''[[Restoration]]'' counters and dispels ''rigor mortis,'' forcing the affected to wake up.
''[[Restoration]]'' counters and dispels ''rigor mortis,'' forcing the affected to wake up.

Latest revision as of 22:31, 25 June 2025

School: necromancy
Circle: occult 3rd
Spell Components: V, S
Action Time: 60 seconds IRT
Range: touch
Shape: touch
Targeting: willing living target
Base Duration: permanent
Saving Throw: no (harmless)
Spell Resistance: no
Ritual Components: n/a

Lays a seemingly fatal touch on willing living target, causing them to behave as though they are dead, including leaving an itemized corpse. Those under the effects of rigor mortis cannot perceive their surroundings but have a telepathic link with the caster. At any time the affected target may choose to wake up. Anyone who has the itemized corpse in their inventory is forced to drop it as they "come back to life". Logging out while under the effects of rigor mortis does not revive the affected.

A DC 30 Intuition check is required to determine that the itemized corpse is actually alive. Repeat checks will not be effective and silently fail.

Restoration counters and dispels rigor mortis, forcing the affected to wake up.