Vampiric Touch: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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Line 1: Line 1:
  <code>'''School'''</code>:
  <code>'''School'''</code>: necromancy
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Occult Spells|occult]] 3rd
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: touch
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: touch
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: hostiles only
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: instant
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: fortitude half
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: n/a
Lays a sapping hand on target, dealing <code>1d6 negative energy damage/2 levels</code> on a living target, or healing <code>1d6/2 levels HP</code> as negative energy on an unliving target. So long as ''vampiric touch'' deals damage, the caster is healed for an equal amount as temporary <code>HP</code>.

Latest revision as of 22:37, 25 June 2025

School: necromancy
Circle: occult 3rd
Spell Components: V, S
Action Time: 1 action
Range: touch
Shape: touch
Targeting: hostiles only
Base Duration: instant
Saving Throw: fortitude half
Spell Resistance: yes
Ritual Components: n/a

Lays a sapping hand on target, dealing 1d6 negative energy damage/2 levels on a living target, or healing 1d6/2 levels HP as negative energy on an unliving target. So long as vampiric touch deals damage, the caster is healed for an equal amount as temporary HP.