Hurtling Stone: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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  <code>'''School'''</code>:
  <code>'''School'''</code>: conjuration
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Ancient Spells|ancient]] 4th
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: medium
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: line (medium)
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: all (line)
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: instant
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: reflex (off-balance, prone)
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: n/a
A cascade of stone jerks up from the earth, dealing <code>6d6 bludgeoning damage</code> and knocking the affected ''<code>off-balance</code>,'' or ''<code>prone</code>'' if they were already ''<code>off-balance</code>'' for <code>2d3+1 rounds</code>. If caster has ''[[Spell Focus|greater spell focus: conjuration]],'' instead lingers for <code>3d3+1 rounds</code>.

Latest revision as of 00:35, 27 June 2025

School: conjuration
Circle: ancient 4th
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: line (medium)
Targeting: all (line)
Base Duration: instant
Saving Throw: reflex (off-balance, prone)
Spell Resistance: yes
Ritual Components: n/a

A cascade of stone jerks up from the earth, dealing 6d6 bludgeoning damage and knocking the affected off-balance, or prone if they were already off-balance for 2d3+1 rounds. If caster has greater spell focus: conjuration, instead lingers for 3d3+1 rounds.