Eyebite: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
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<code>'''School'''</code>: | <code>'''School'''</code>: necromancy [mind-affecting] | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 6th, [[Bardic Spells|bardic]] 6th, [[Occult Spells|occult]] 6th | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: medium | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: broadcast | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: hostiles only | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: quick | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: will | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: yes | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: TBA | ||
Sends out fell, delirious energy after the target, causing them to be ''<code>panicked</code>, <code>nauseated</code>'' or ''<code>exhausted</code>.'' If ''exhaustion'' is selected it will persist until cured such as through successfully [[Recovery and Rest Cycles|resting]]. | |||
Latest revision as of 18:32, 5 July 2025
School: necromancy [mind-affecting]Circle: arcane 6th, bardic 6th, occult 6thSpell Components: V, SAction Time: 1 actionRange: mediumShape: broadcastTargeting: hostiles onlyBase Duration: quickSaving Throw: willSpell Resistance: yesRitual Components: TBA
Sends out fell, delirious energy after the target, causing them to be panicked, nauseated or exhausted. If exhaustion is selected it will persist until cured such as through successfully resting.