Call Lightning: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: evocation [electrical] <code>'''Circle'''</code>: ancient 3rd <code>'''Spell Components'''</code>: V, S <code>'''Action Time'''</code>: 1 action <code>'''Range'''</code>: medium <code>'''Shape'''</code>: radius (small) <code>'''Targe'''ting</code>: all (radius) <code>'''Base Duration'''</code>: instant <code>'''Saving Throw'''</code>: reflex half <code>'''Spell Resistance'''</code>: yes <code>'''Ritual Components'''</code>: n/a Impel..."
 
mNo edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
  <code>'''School'''</code>: evocation [electrical]
  <code>'''School'''</code>: evocation [electrical]
  <code>'''Circle'''</code>: ancient 3rd
  <code>'''Circle'''</code>: [[Ancient Spells|ancient]] 3rd
  <code>'''Spell Components'''</code>: V, S
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>: 1 action
  <code>'''Action Time'''</code>: 1 action
Line 10: Line 10:
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>: n/a
  <code>'''Ritual Components'''</code>: n/a
'''<code>Divine Domains</code>''': air '''('''3rd level)
Impels lightning to strike down the target area, dealing <code>1d6 electrical damage/level (max 8d6)</code>. If cast in an unenclosed space or in wilderness, instead deals <code>1d8 electrical damage/level (max 8d8)</code>. If cast in an unenclosed space or in wilderness while it is raining, instead deals <code>1d8 electrical damage/level (max 10d8)</code>.
Impels lightning to strike down the target area, dealing <code>1d6 electrical damage/level (max 8d6)</code>. If cast in an unenclosed space or in wilderness, instead deals <code>1d8 electrical damage/level (max 8d8)</code>. If cast in an unenclosed space or in wilderness while it is raining, instead deals <code>1d8 electrical damage/level (max 10d8)</code>.

Latest revision as of 21:14, 5 July 2025

School: evocation [electrical]
Circle: ancient 3rd
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: radius (small)
Targeting: all (radius)
Base Duration: instant
Saving Throw: reflex half
Spell Resistance: yes
Ritual Components: n/a
Divine Domains: air (3rd level)

Impels lightning to strike down the target area, dealing 1d6 electrical damage/level (max 8d6). If cast in an unenclosed space or in wilderness, instead deals 1d8 electrical damage/level (max 8d8). If cast in an unenclosed space or in wilderness while it is raining, instead deals 1d8 electrical damage/level (max 10d8).