Mind Fog: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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  <code>'''School'''</code>:
  <code>'''School'''</code>: enchantment [gas, mind-affecting]
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 5th, [[Bardic Spells|bardic]] 5th
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: medium
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: radius (medium)
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: all (radius)
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: quick
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: will
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: TBA
Causes a befuddling mist to materialize over the target area, bestowing <code>-5 to WIS and Will saves</code>. A successful Will save only negates the effect after leaving the fog, else it persists for <code>2d3+1 rounds</code>. Like all gases, it will be dispersed if any part is affected by ''[[Gust of Wind|gust of wind]].''

Latest revision as of 06:39, 12 October 2025

School: enchantment [gas, mind-affecting]
Circle: arcane 5th, bardic 5th
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: radius (medium)
Targeting: all (radius)
Base Duration: quick
Saving Throw: will
Spell Resistance: yes
Ritual Components: TBA

Causes a befuddling mist to materialize over the target area, bestowing -5 to WIS and Will saves. A successful Will save only negates the effect after leaving the fog, else it persists for 2d3+1 rounds. Like all gases, it will be dispersed if any part is affected by gust of wind.