Shadow Conjuration: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
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<code>'''School'''</code>: | <code>'''School'''</code>: illusion | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 4th | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: variable | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: variable | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: variable | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: variable | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: variable | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: variable | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: TBA | ||
Creates an illusory variant of ''[[darkness]], [[invisibility]], [[Mage Armor|mage armor]]'' or ''[[Magic Missile|magic missile]].'' Any adjustments to those spells owed to their true spell focus will be activated so long as caster has the equivalent ''[[Spell Focus|spell focus: illusion]]'' or ''greater spell focus: illusion.'' |
Latest revision as of 02:49, 27 June 2025
School
: illusionCircle
: arcane 4thSpell Components
: V, SAction Time
: 1 actionRange
: variableShape
: variableTargeting
: variableBase Duration
: variableSaving Throw
: variableSpell Resistance
: variableRitual Components
: TBA
Creates an illusory variant of darkness, invisibility, mage armor or magic missile. Any adjustments to those spells owed to their true spell focus will be activated so long as caster has the equivalent spell focus: illusion or greater spell focus: illusion.