Blood Snow: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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Line 1: Line 1:
  <code>'''School'''</code>:
  <code>'''School'''</code>: necromancy
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Occult Spells|occult]] 2nd
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: medium
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: radius (medium)
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: all (radius)
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: quick
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: fortitude
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: n/a
Causes irregularly sanguine flecks of a snow-like texture to fall around an area, dealing <code>1d4 CON damage</code> and ''sickening'' all within for <code>1d3+1 rounds</code>. Those who are already ''sickened'' become ''nauseated'' for <code>1d3+1 rounds</code>. If caster has ''spell focus: necromancy,'' then statuses instead linger for <code>2d3+1 rounds</code>.

Latest revision as of 23:37, 22 June 2025

School: necromancy
Circle: occult 2nd
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: radius (medium)
Targeting: all (radius)
Base Duration: quick
Saving Throw: fortitude
Spell Resistance: yes
Ritual Components: n/a

Causes irregularly sanguine flecks of a snow-like texture to fall around an area, dealing 1d4 CON damage and sickening all within for 1d3+1 rounds. Those who are already sickened become nauseated for 1d3+1 rounds. If caster has spell focus: necromancy, then statuses instead linger for 2d3+1 rounds.