Aural Armor: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
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<code>'''School'''</code>: | <code>'''School'''</code>: conjuration [force] | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: bardic 1st | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: touch | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: touch | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: self, allies | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: normal | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: will (harmless) | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: no | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: n/a | ||
Conjures an ephemeral sonic force around the target, granting <code>+2 armor AC</code>. Negated by other sources of <code>armor AC</code>, such as physical [[armor]]. If caster has ''[[Spell Focus|spell focus: conjuration]],'' instead grants <code>+3 armor AC</code>. | |||
Revision as of 13:27, 13 June 2025
School: conjuration [force]Circle: bardic 1stSpell Components: V, SAction Time: 1 actionRange: touchShape: touchTargeting: self, alliesBase Duration: normalSaving Throw: will (harmless)Spell Resistance: noRitual Components: n/a
Conjures an ephemeral sonic force around the target, granting +2 armor AC. Negated by other sources of armor AC, such as physical armor. If caster has spell focus: conjuration, instead grants +3 armor AC.