True Strike: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
mNo edit summary
Line 1: Line 1:
  <code>'''School'''</code>:
  <code>'''School'''</code>: divination
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 1st, [[Bardic Spells|bardic]] 1st, [[Occult Spells|occult]] 1st
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 reaction
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: touch
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: touch
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: self
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: reaction
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: no
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: no
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: n/a
Lays an inevitable hand on self, taking <code>20</code> on the next attack roll before discharging.

Revision as of 17:01, 14 June 2025

School: divination
Circle: arcane 1st, bardic 1st, occult 1st
Spell Components: V, S
Action Time: 1 reaction
Range: touch
Shape: touch
Targeting: self
Base Duration: reaction
Saving Throw: no
Spell Resistance: no
Ritual Components: n/a

Lays an inevitable hand on self, taking 20 on the next attack roll before discharging.