Ghoul Touch: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
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<code>'''School'''</code>: | <code>'''School'''</code>: necromancy | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 2nd, [[Occult Spells|occult]] 2nd | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: touch | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: touch | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: hostiles only | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: instant | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: fortitude | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: yes | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: any ghoulish hide | ||
Lays a bedeviled touch on target, ''<code>paralyzing</code>'' them for <code>1d3+1 rounds</code>. A target ''<code>paralyzed</code>'' by ''ghoul touch'' radiates a noxious aura in a small radius around them, causing all nearby other than the caster to make additional Fortitude saves else become ''<code>sickened</code>'' for <code>1d3+1 rounds</code>. If caster has ''[[Spell Focus|greater spell focus: necromancy]],'' statuses instead linger for <code>2d3+1 rounds</code>. | |||
Latest revision as of 00:19, 23 June 2025
School: necromancyCircle: arcane 2nd, occult 2ndSpell Components: V, SAction Time: 1 actionRange: touchShape: touchTargeting: hostiles onlyBase Duration: instantSaving Throw: fortitudeSpell Resistance: yesRitual Components: any ghoulish hide
Lays a bedeviled touch on target, paralyzing them for 1d3+1 rounds. A target paralyzed by ghoul touch radiates a noxious aura in a small radius around them, causing all nearby other than the caster to make additional Fortitude saves else become sickened for 1d3+1 rounds. If caster has greater spell focus: necromancy, statuses instead linger for 2d3+1 rounds.