Mass Whelm: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
mNo edit summary |
||
Line 1: | Line 1: | ||
<code>'''School'''</code>: | <code>'''School'''</code>: enchantment [mind-affecting] | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: arcane 4th | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: short | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: radius (small) | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: all (radius) | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: instant | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: will | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: yes | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: TBA | ||
Invades the minds of all affected over the target area, dealing <code>1d6 subdual damage/level (max 10d6)</code>. As with all nonlethal sources of damage, ''mass whelm'' cannot kill targets outright but may render them unconscious at <code>0 HP</code>. |
Latest revision as of 01:26, 27 June 2025
School
: enchantment [mind-affecting]Circle
: arcane 4thSpell Components
: V, SAction Time
: 1 actionRange
: shortShape
: radius (small)Targeting
: all (radius)Base Duration
: instantSaving Throw
: willSpell Resistance
: yesRitual Components
: TBA
Invades the minds of all affected over the target area, dealing 1d6 subdual damage/level (max 10d6)
. As with all nonlethal sources of damage, mass whelm cannot kill targets outright but may render them unconscious at 0 HP
.