Lesser Foment Hex: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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Line 1: Line 1:
  <code>'''School'''</code>:
  <code>'''School'''</code>: necromancy
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Occult Spells|occult]] 4th
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: medium
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: broadcast
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: hostiles only
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: permanent
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: will
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: n/a
Lays a hex upon the target, bestowing <code>-2 to all attribute scores</code> and <code>-1 to attack rolls and universal saves</code> which persist until cured. Hexes do not stack with instances of itself, taking instead from the strongest hex between lesser, normal, dark and ancient.

Revision as of 12:39, 27 June 2025

School: necromancy
Circle: occult 4th
Spell Components: V, S
Action Time: 1action
Range: medium
Shape: broadcast
Targeting: hostiles only
Base Duration: permanent
Saving Throw: will
Spell Resistance: yes
Ritual Components: n/a

Lays a hex upon the target, bestowing -2 to all attribute scores and -1 to attack rolls and universal saves which persist until cured. Hexes do not stack with instances of itself, taking instead from the strongest hex between lesser, normal, dark and ancient.