Finger of Death: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
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<code>'''School'''</code>: | <code>'''School'''</code>: necromancy | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 7th, [[Occult Spells|occult]] 7th | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: medium | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: broadcast | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: hostile living target | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: instant | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: fortitude half | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: no | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: n/a | ||
Sends a foul, enchanted gesture after the target, dealing <code>10d10 negative energy damage</code> and bestowing ''<code>deathwatch</code>.'' Targets that already have ''deathwatch'' must succeed at an additional death save or else collapse. |
Latest revision as of 19:36, 6 July 2025
School
: necromancyCircle
: arcane 7th, occult 7thSpell Components
: V, SAction Time
: 1 actionRange
: mediumShape
: broadcastTargeting
: hostile living targetBase Duration
: instantSaving Throw
: fortitude halfSpell Resistance
: noRitual Components
: n/a
Sends a foul, enchanted gesture after the target, dealing 10d10 negative energy damage
and bestowing deathwatch
. Targets that already have deathwatch must succeed at an additional death save or else collapse.