Primordial Storm: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
mNo edit summary
 
Line 1: Line 1:
  <code>'''School'''</code>:
  <code>'''School'''</code>: evocation
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Ancient Spells|ancient]] 7th
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: medium
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: radius (medium)
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: all (radius)
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: instant
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: fortitude half
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: no
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: n/a
Incites a storm of the most fundamental energies to surge over the target area, dealing <code>1d6 primeval damage/level</code>. If cast in an unenclosed space or wilderness, instead deals <code>1d8 primeval damage/level</code>.

Latest revision as of 21:14, 6 July 2025

School: evocation
Circle: ancient 7th
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: radius (medium)
Targeting: all (radius)
Base Duration: instant
Saving Throw: fortitude half
Spell Resistance: no
Ritual Components: n/a

Incites a storm of the most fundamental energies to surge over the target area, dealing 1d6 primeval damage/level. If cast in an unenclosed space or wilderness, instead deals 1d8 primeval damage/level.