Disrupt Undead: Difference between revisions

From The Domains of Dread
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  <code>'''Range'''</code>: medium
  <code>'''Range'''</code>: medium
  <code>'''Shape'''</code>: ray
  <code>'''Shape'''</code>: ray
  <code>'''Targe'''ting</code>: hostiles only
  <code>'''Targe'''ting</code>: hostile undead only
  <code>'''Base Duration'''</code>: instant
  <code>'''Base Duration'''</code>: instant
  <code>'''Saving Throw'''</code>: none
  <code>'''Saving Throw'''</code>: none
  <code>'''Spell Resistance'''</code>: no
  <code>'''Spell Resistance'''</code>: no
  <code>'''Ritual Components'''</code>: n/a
  <code>'''Ritual Components'''</code>: n/a
A ray of positive energy flies at the target, making a ranged touch attack that deals <code>1d6+1 positive energy damage</code> if on an unliving target. If caster has ''[[Spell Focus|spell focus: necromancy]],'' then ray instead deals <code>2d6+1 positive energy damage</code>.
A ray of positive energy flies at the target, making a ranged touch attack that deals <code>1d6+1 positive energy damage</code> to an unliving target. If caster has ''[[Spell Focus|spell focus: necromancy]],'' then ray instead deals <code>2d6+1 positive energy damage</code>.

Latest revision as of 07:48, 19 February 2026

School: necromancy
Circle: arcane 0th, occult 0th
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: ray
Targeting: hostile undead only
Base Duration: instant
Saving Throw: none
Spell Resistance: no
Ritual Components: n/a

A ray of positive energy flies at the target, making a ranged touch attack that deals 1d6+1 positive energy damage to an unliving target. If caster has spell focus: necromancy, then ray instead deals 2d6+1 positive energy damage.