Death Knell

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School: necromancy
Circle: occult 2nd
Spell Components: V, S
Action Time: 1 action
Range: touch
Shape: touch
Targeting: downed hostile only
Base Duration: instant
Saving Throw: no
Spell Resistance: no 
Ritual Components: n/a

Lays a final touch on target, slaying any who are 0 HP or less. So long as a target is slain by death knell, the caster gains 1d8 temporary HP and +2 STR for a short duration.