Cloud of Bewilderment: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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  <code>'''School'''</code>:
  <code>'''School'''</code>: conjuration [gas] [mind-affecting]
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 2nd, [[Bardic Spells|bardic]] 2nd, [[Occult Spells|occult]] 2nd
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: medium
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: radius
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: all (radius)
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: quick
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: fortitude
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: quality stutter powder
A noxious, bewildering cloud springs forth from the target area. Those inside who fail their first fortitude save will be ''<code>[[Status Effects|dazed]]</code>'' for <code>1d3+1 rounds</code> and those who fail their second fortitude save will be ''<code>blinded</code>'' for <code>1d3+1 rounds</code>. Immunity to mind-affecting spell or spell like abilities confers immunity to becoming ''<code>dazed</code>,'' but not ''<code>blinded</code>.'' Like all gases, it will be dispersed if any part is affected by ''[[Gust of Wind|gust of wind]].''

Revision as of 14:45, 21 June 2025

School: conjuration [gas] [mind-affecting]
Circle: arcane 2nd, bardic 2nd, occult 2nd
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: radius
Targeting: all (radius)
Base Duration: quick
Saving Throw: fortitude
Spell Resistance: yes
Ritual Components: quality stutter powder

A noxious, bewildering cloud springs forth from the target area. Those inside who fail their first fortitude save will be dazed for 1d3+1 rounds and those who fail their second fortitude save will be blinded for 1d3+1 rounds. Immunity to mind-affecting spell or spell like abilities confers immunity to becoming dazed, but not blinded. Like all gases, it will be dispersed if any part is affected by gust of wind.