Sleep: Difference between revisions

From The Domains of Dread
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Line 4: Line 4:
  <code>'''Action Time'''</code>: 1 action
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>: short
  <code>'''Range'''</code>: short
  <code>'''Shape'''</code>: radius
  <code>'''Shape'''</code>: radius (medium)
  <code>'''Targe'''ting</code>: hostiles only
  <code>'''Targe'''ting</code>: hostiles only
  <code>'''Base Duration'''</code>: quick
  <code>'''Base Duration'''</code>: quick

Latest revision as of 15:02, 21 June 2025

School: enchantment [mind-affecting]
Circle: arcane 1st, bardic 1st, occult 1st
Spell Components: V, S
Action Time: 1 action
Range: short
Shape: radius (medium)
Targeting: hostiles only
Base Duration: quick
Saving Throw: will
Spell Resistance: yes
Ritual Components: any fatigue or sleep powder

Compels sudden catatonia in the caster's enemies, setting 4 HD or less creatures to sleep. If caster has spell focus: enchantment, instead sets 6 HD or less creatures to sleep. If caster has greater spell focus: enchantment, instead sets 8 HD or less creatures to sleep. As with all sleep status effects, it is lost when the affected are attacked or targeted by hostile spells or spell-like abilities.