Ray of Exhaustion: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
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<code>'''School'''</code>: | <code>'''School'''</code>: necromancy | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 3rd, [[Occult Spells|occult]] 3rd | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: medium | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: ray | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: hostiles only | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: instant | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: fortitude | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: yes | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: crushed jade | ||
Sends a numbing ray after the target, ''<code>[[Status Effects|exhausting]]</code>'' them. This persists until cured such as from successfully [[Recovery and Rest Cycles|resting]]. |
Latest revision as of 22:10, 25 June 2025
School
: necromancyCircle
: arcane 3rd, occult 3rdSpell Components
: V, SAction Time
: 1 actionRange
: mediumShape
: rayTargeting
: hostiles onlyBase Duration
: instantSaving Throw
: fortitudeSpell Resistance
: yesRitual Components
: crushed jade
Sends a numbing ray after the target, exhausting
them. This persists until cured such as from successfully resting.