Consecrate Weapon: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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  <code>'''School'''</code>:
  <code>'''School'''</code>: transmutation
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Divine Spells|divine]] 1st
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: touch
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: touch
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: self, allies
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: normal
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: will (harmless)
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: no
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: n/a
Scribes a divine shroud on weapon, bestowing it <code>+1 enhancement bonus</code>, and <code>1d6 divine damage</code> against unliving targets. This shroud is not perceptible except where attacking. If caster has ''[[Spell Focus|spell focus: transmutation]],'' the flat bonus damage is instead <code>+2</code> and becomes <code>divine damage</code>. This has no effect on its ability to pierce <code>DR</code>.

Latest revision as of 22:54, 25 June 2025

School: transmutation
Circle: divine 1st
Spell Components: V, S
Action Time: 1 action
Range: touch
Shape: touch
Targeting: self, allies
Base Duration: normal
Saving Throw: will (harmless)
Spell Resistance: no
Ritual Components: n/a

Scribes a divine shroud on weapon, bestowing it +1 enhancement bonus, and 1d6 divine damage against unliving targets. This shroud is not perceptible except where attacking. If caster has spell focus: transmutation, the flat bonus damage is instead +2 and becomes divine damage. This has no effect on its ability to pierce DR.