From The Domains of Dread
Level 0 - Orisons
Abjuration
Resistance
: Ward on target grants 1/+1 DR
and +1 to universal saves
, collapsing after 10 HP
or the 3rd save
.
Divination
Guidance
: Ward on target bestows +1 to next 3 attacks, universal saves, abilities or skill checks
.
Evocation
Necromancy
Transmutation
Virtue
: Touch target gains 1d4 temporary HP
.
Level 1 - 1st Circle
Abjuration
Endure Elements
: Ward on target grants 10/- DR
against elemental damage, collapsing after 20 HP
.
Protection
: Ward on target grants +1 deflection AC
and +1 to universal saves
.
Protection from Arrows
: Ward on target grants 20% miss chance
to incoming ranged attacks.
Sanctuary
: Ward on target causes nearby creatures to ignore them.
Shield of Faith
: Ward on caster grants +1 deflection AC/6 levels (minimum +1)
.
Conjuration
Obscuring Mist
: Radius fog grants 20% concealment
against outside attacks.
Enchantment
Bane
: Radius on caster bestows targets -1 to attack rolls and universal saves against fear
.
Bless
: Radius on caster bestows targets +1 to attack rolls and saves against fear
.
Evocation
Divine Favor
: Ward on caster bestows +1 to attack and damage rolls/3 levels (max +3)
.
Holy Light
: Ray deals 1d6 divine damage/2 levels (max 4d6)
.
Necromancy
Doom
: Broadcast bestows target -2 to attack and damage rolls, universal saves
.
Transmutation
Consecrate Weapon
: Ward on target grants +1 enhancement bonus
, 1d6 divine damage against undead
on weapon.
Level 2 - 2nd Circle
Abjuration
Resist Elements
: Ward on target grants 20/- DR
against elemental damage, collapsing after 30 HP
.
Divination
Enchantment
Aid
: Ward on target grants +1 to attack rolls, saves against fear
, 1d8 temporary HP
.
Evocation
Darkness
: Placed radius manifests magical darkness.
Desecrate
: Radius grants undead +1 to attack and damage rolls, universal saves
. Turn undead checks have +1 DC
.
Shatter
: Radius deals 1d4 sonic damage/level (max 6d4)
, deafens
.
Illusion
Necromancy
Transmutation
Aspect of...
: Ward on target grants +3 to STR, CON, DEX, INT, PRS or WIS
.
Darkvision
: Ward on target grants darkvision.
Stone Bones
: Ward on target undead grants +3 natural AC
.
Level 3 - 3rd Circle
Abjuration
Clarity
: Broadcast cures daze
, confusion
, shaken
on target.
Dispel Magic
: Radius or broadcast cancels magical effects, spells.
Glyph of Warding
: Placed radius deals 1d8 selected elemental damage/2 levels (max 4d8)
when tripped.
Conjuration
Prayer
: Radius on caster bestows +1 to attack and damage rolls, attribute and skill checks, universal saves
. Inverts on enemies.
Divination
Enchantment
Good Hope
: Cone bestows targets +2 to attack and damage rolls, universal saves, attribute and skill checks
.
Evocation
Invisibility Purge
: Aura reveals invisible
things, creatures.
Searing Light
: Ray deals 1d6 divine damage/2 levels (max 5d6)
, or 1d10 divine damage/2 levels (max 5d10)
to undead.
Necromancy
Death Ward
: Ward on target grants +3 to saves against deathwatch
.
Transmutation
Magic Vestment
: Ward on target bestows +1 untyped AC/3 levels (max +3)
to worn armor.
Level 4 - 4th Circle
Abjuration
Freedom of Movement
: Ward on target clears impermanent immobility and grants +3 to saves against future paralysis, slow, entanglement
.
Globe of Invulnerability, Lesser
: Ward on target prevents spells from 3rd Circle and below from affecting.
Mystic Aegis
: Ward on caster grants 7 SR, +1/4 levels
against next hostile spell.
Neutralize Hex
: Touch temporarily suppresses effects of a lesser hex on target.
Sheltered Vitality
: Ward on target grants +4 to saves made against fatigue, attribute damage or negative levels
.
Enchantment
Conscience
: Broadcast deals 1d6 WIS, PRS damage
.
Confound
: Broadcast bestows -1 to attack rolls made against caster
, and caster +1 to attack rolls against target
. Stacks up to 2
. 2nd stack extends effects to all nearby allies.
Evocation
Bleakness
: Radius deals 1d6 negative energy damage/round
, grants undead +2 turn resistance
.
Brilliance
: Radius deals 1d6 divine damage/round
to undead, creates light.
Castigate
: Radius deafens
.
Divine Power
: Ward on caster grants 1 temporary HP/level (max 10)
, sets STR to 18
and +1 AB/4 levels
.
Divine Sacrifice
: Caster loses 10 HP
to grant 1d6 divine damage
on weapon.
Hammer of the Gods
: Radius deals 1d6 divine damage/2 levels (max 5d6)
, dazes
.
... Vortex
: Radius on caster deals 2d8 selected elemental damage, +1/level
including to the caster.
Necromancy
Level 5 - 5th Circle
Abjuration
Break Enchantment
: Radius free targets from impermanent enchantment
, alteration
and petrification
.
Divine Resistance
: Ward on target bestows 5 SR, +1/level (max +5)
. Does not stack with other SR sources.
Divine Retribution
: Ward on caster deals 1d6 divine damage, +1/level (max +8)
to melee attackers.
Divination
Evocation
Radiance
: Radius deals 1d6 divine damage/round
to undead, dazzles
, blinds
.
Necromancy
Glyph of Pain
: Placed radius bestows targets -4 to attack rolls, skill and attribute checks
when tripped.
Slay Living
: Touch deals 3d6 negative energy damage, +1/level
, bestows deathwatch
. Targets with deathwatch must save or die.
Vigor, Mass
: Vigor, as radius.
Transmutation
Battletide
: Aura grants +1 to universal saves, attack and damage rolls to caster
, reverse to enemies.
Vulnerability
: Broadcast bestows target -3 to base values from all DR sources (minimum 0)
.
Level 6 - 6th Circle
Abjuration
Enchantment
Evocation
Blade Barrier
: Radius deals 1d6 slashing damage/4 levels
every round.
Necromancy
Harm
: Touch deals 7 negative energy damage/level
.
Heal
: Touch heals 7 HP/level
as positive energy.
Transmutation
Level 7 - 7th Circle
Abjuration
Field of Scrutiny
: Placed radius reveals
invisible
targets, creatures. Incorporeal
targets or creatures are rendered corporeal. Allies within the field have +1
, +1/2 levels to Perception checks
.
Enchantment
Glyph of Stunning
: Placed radius stuns targets when tripped.
Righteous Gaze
: Gaze panics
target, bestows deathwatch
. Targets with deathwatch must save or die.
Evocation
Blasphemy
: Radius dazes
, paralyzes
, deals 2d6 STR damage
.
Righteous Burst
: Cone deals 1d8 divine damage, +1/level
to enemies, heals allies.
Necromancy