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Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
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<code>'''School'''</code>: | <code>'''School'''</code>: conjuration [elemental] | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 5th | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: medium | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: orb, then radius (small) | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: hostiles only (orb), all (radius) | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: quick | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: reflex (status effect) | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: yes | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: TBA | ||
Selects from acid damage, cold damage, electrical damage or fire damage to lob a large sphere at the target, dealing <code>1d4 selected elemental damage/level</code> and bestowing ''<code>[[Status Effects|sickened]]</code>,'' ''<code>slowed</code>, <code>deafened</code>'' or ''<code>burning</code>'' respectively for <code>2d3+1 rounds</code>. Leaves a lingering radius on contact, repeating the selected status to all affected and dealing <code>1d4 selected elemental damage/round</code> for <code>3d3+1 rounds</code>. | |||
Latest revision as of 16:26, 29 June 2025
School: conjuration [elemental]Circle: arcane 5thSpell Components: V, SAction Time: 1 actionRange: mediumShape: orb, then radius (small)Targeting: hostiles only (orb), all (radius)Base Duration: quickSaving Throw: reflex (status effect)Spell Resistance: yesRitual Components: TBA
Selects from acid damage, cold damage, electrical damage or fire damage to lob a large sphere at the target, dealing 1d4 selected elemental damage/level and bestowing sickened, slowed, deafened or burning respectively for 2d3+1 rounds. Leaves a lingering radius on contact, repeating the selected status to all affected and dealing 1d4 selected elemental damage/round for 3d3+1 rounds.