... Weapon: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
mNo edit summary
 
Line 1: Line 1:
  <code>'''School'''</code>:
  <code>'''School'''</code>: transmutation [elemental]
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Ancient Spells|ancient]] 2nd, [[Arcane Spells|arcane]] 2nd, [[Divine Spells|divine]] 2nd, [[Occult Spells|occult]] 2nd
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: touch
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: touch
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: self, allies
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: normal
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: will (harmless)
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: enchanted dust pile
Imbues the target's weapon with an elemental energy, selecting from <code>acid</code>, <code>cold</code>, <code>electrical</code> or <code>fire</code> to grant <code>1d4+1 selected damage</code>.

Latest revision as of 03:58, 23 June 2025

School: transmutation [elemental]
Circle: ancient 2nd, arcane 2nd, divine 2nd, occult 2nd
Spell Components: V, S
Action Time: 1 action
Range: touch
Shape: touch
Targeting: self, allies
Base Duration: normal
Saving Throw: will (harmless)
Spell Resistance: yes
Ritual Components: enchanted dust pile

Imbues the target's weapon with an elemental energy, selecting from acid, cold, electrical or fire to grant 1d4+1 selected damage.