Sheltered Vitality: Difference between revisions

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  <code>'''School'''</code>: abjuration
  <code>'''School'''</code>: abjuration
  <code>'''Circle'''</code>: [[Ancient Spells|ancient]] 4th, [[Divine Spells|divine]] 3rd
  <code>'''Circle'''</code>: [[Ancient Spells|ancient]] 3rd, [[Divine Spells|divine]] 4th, [[Occult Spells|occult]] 3rd
  <code>'''Spell Components'''</code>: V, S
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>: 1 action
  <code>'''Action Time'''</code>: 1 action

Latest revision as of 19:21, 25 June 2025

School: abjuration
Circle: ancient 3rd, divine 4th, occult 3rd
Spell Components: V, S
Action Time: 1 action
Range: touch
Shape: touch
Targeting: self, allies
Base Duration: short
Saving Throw: will (harmless)
Spell Resistance: yes
Ritual Components: n/a

Lays a soothing hand, granting target +4 to saves made against induced fatigue, attribute damage or negative levels.