Artificer Formulae: Difference between revisions

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=== Illusion ===
=== Illusion ===


*<code>[[Lesser Sigil of Concealment|Sigil of Concealment, Lesser]]</code>: As ''blur''.  
*<code>[[Sigil of Concealment]]</code>: As ''blur''.  
*<code>[[Lesser Sigil of Disappearance|Sigil of Disappearance, Lesser]]</code>: As ''invisibility''.
*<code>[[Lesser Sigil of Disappearance|Sigil of Disappearance, Lesser]]</code>: As ''invisibility''.


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*<code>[[Lesser Tincture of Mobility|Tincture of Mobility, Lesser]]</code>: As ''spider climb'' in consumable item.  
*<code>[[Lesser Tincture of Mobility|Tincture of Mobility, Lesser]]</code>: As ''spider climb'' in consumable item.  
*<code>[[Tincture of Sight]]</code>: As ''darkvision'' in consumable item.  
*<code>[[Tincture of Sight]]</code>: As ''darkvision'' in consumable item.  
*<code>[[... Varnish]]</code>: As ''... weapon''
*<code>[[... Varnish]]</code>: As ''... weapon.''


== <code>Level 3 - 3rd Circle</code> ==
== <code>Level 3 - 3rd Circle</code> ==
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*<code>[[Mass Protective Ward|Protective Ward, Mass]]</code>: As ''circle of protection''.
*<code>[[Mass Protective Ward|Protective Ward, Mass]]</code>: As ''circle of protection''.
*<code>[[Greater Seal Against Elements|Seal Against Elements, Greater]]</code>: As ''protection from elements''.
*<code>[[Greater Seal Against Elements|Seal Against Elements, Greater]]</code>: As ''protection from elements''.
*<code>[[Lesser Tincture of Clear Thoughts|Tincture of Clear Thoughts, Lesser]]</code>: Touch cures ''<code>daze</code>'', ''<code>confusion</code>'', ''<code>shaken</code>'' on target.
*<code>[[Lesser Tincture of Clear Thoughts|Tincture of Clear Thoughts, Lesser]]</code>: Consumable cures ''<code>daze</code>'', ''<code>confusion</code>'', ''<code>shaken</code>'' on target.


=== Conjuration ===
=== Conjuration ===
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=== Illusion ===
=== Illusion ===


*<code>[[Sigil of Concealment]]</code>: As ''displacement''.
*<code>[[Mass Sigil of Lesser Disappearance|Sigil of Lesser Disappearance, Mass]]</code>: As ''invisibility sphere''.
*<code>[[Mass Sigil of Lesser Disappearance|Sigil of Lesser Disappearance, Mass]]</code>: As ''invisibility sphere''.


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*<code>[[Greater Geometric Weapon|Geometric Weapon, Greater]]</code>: Ward on target grants <code>+1 enhancement bonus/4 levels</code> on weapon.  
*<code>[[Greater Geometric Weapon|Geometric Weapon, Greater]]</code>: Ward on target grants <code>+1 enhancement bonus/4 levels</code> on weapon.  
*<code>[[... Missile Varnish]]</code>: As ''... quiver''.  
*<code>[[... Missile Varnish]]</code>: As ''... quiver''.  
*<code>[[Seal Against Mobility]]</code>: As ''slow''
*<code>[[Seal Against Mobility]]</code>: As ''slow.''
*<code>[[Sigil of Fluidity]]</code>: As ''haste''.  
*<code>[[Sigil of Fluidity]]</code>: As ''haste''.  
*<code>[[Sigil of Hone Weapon]]</code>: As ''keen weapon''.  
*<code>[[Sigil of Hone Weapon]]</code>: As ''keen weapon''.  
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*<code>[[Lesser Seal Against Spells|Seal Against Spells, Lesser]]</code>: As ''lesser globe of invulnerability''.  
*<code>[[Lesser Seal Against Spells|Seal Against Spells, Lesser]]</code>: As ''lesser globe of invulnerability''.  
*<code>[[Sigil of Deftness]]</code>: As ''freedom of movement''.  
*<code>[[Sigil of Deftness]]</code>: As ''freedom of movement''.  
*<code>[[Sigil of Hardiness]]</code>: Ward on target grants <code>10/+2 DR against nonmagical sources</code>, <code>+2 natural AC</code>. Collapses after <code>70 HP</code>.  
*<code>[[Sigil of Hardiness]]</code>: Ward on target grants <code>10/+2 DR against mundane sources</code>, <code>+2 natural AC</code>. Collapses after <code>70 HP</code>.  
*<code>[[Tincture of Ablation]]</code>: As ''neutralize hex'' in consumable item.
*<code>[[Tincture of Ablation]]</code>: As ''neutralize hex'' in consumable item.


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*<code>[[Freezing Explosive]]</code>: Thrown radius fog deals <code>1d6 cold damage/round</code> and knocks targets ''<code>off-balance</code>'', ''<code>prone</code>''.  
*<code>[[Freezing Explosive]]</code>: Thrown radius fog deals <code>1d6 cold damage/round</code> and knocks targets ''<code>off-balance</code>'', ''<code>prone</code>''.  
*<code>[[Grave Explosive]]</code>: Thrown radius gas deals <code>1d4 Con damage/round</code> and bestows ''deathwatch''. Targets with ''deathwatch'' must save or die.
*<code>[[Grave Explosive]]</code>: Thrown radius gas deals <code>1d4 CON damage/round</code> and bestows ''deathwatch''. Targets with ''deathwatch'' must save or die.
*<code>[[Lightning Rod]]</code>: Thrown broadcast deals <code>1d6 electrical damage</code>, repeating every bounce between two or more targets <code>(max 10d6)</code>.
*<code>[[Lightning Rod]]</code>: Thrown broadcast deals <code>1d6 electrical damage</code>, repeating every bounce between two or more targets <code>(max 10d6)</code>.


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*<code>[[Sigil of Sleep]]</code>: As ''glyph of sleep''.  
*<code>[[Sigil of Sleep]]</code>: As ''glyph of sleep''.  
*<code>[[Stupefying Explosive]]</code>: Thrown radius fog bestows targets <code>-5 to Wis, Will saves</code>.
*<code>[[Stupefying Explosive]]</code>: Thrown radius fog bestows targets <code>-5 to WIS, Will saves</code>.


=== Evocation ===
=== Evocation ===
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=== Transmutation ===
=== Transmutation ===


*<code>[[Sigil of Empowerment]]</code>: Placed radius bestows allies <code>+3 to Con, Dex, Str</code>.
*<code>[[Sigil of Empowerment]]</code>: Placed radius bestows allies <code>+3 to CON, DEX, STR</code>.

Latest revision as of 01:55, 22 June 2025

Level 0 - Primes

Conjuration

  • Acid Lob: Thrown broadcast deals 1d4+1 acid damage.

Enchantment

Evocation

Necromancy

Universal

  • Etch Mark: Visible or invisible rune containing no more than 6 characters is scribed on an item or into the ground.

Level 1 - 1st Circle

Abjuration

Conjuration

Enchantment

Evocation

Illusion

Necromancy

  • Mend Light Wounds: Touch bestows fast healing 2 until 8 HP, +1/level (max +5) is restored.

Transmutation

Level 2 - 2nd Circle

Abjuration

Conjuration

Divination

Enchantment

Evocation

Illusion

Necromancy

Transmutation

Level 3 - 3rd Circle

Abjuration

Conjuration

Divination

Enchantment

Evocation

  • Clearing Explosive: Thrown radius neutralizes fog or gases and throws targets off-balance, prone.
  • Lightning Coil: Thrown broadcast deals 1d6 electrical damage/level.

Illusion

Necromancy

Transmutation

Level 4 - 4th Circle

Abjuration

Conjuration

Enchantment

Evocation

Illusion

Necromancy

Transmutation

  • Enervation Powder: Thrown broadcast deals 1d6+1 Str damage, slows.
  • Incite Rust: As rusting grasp.
  • Dissolution: Touch corrodes target weapon or equipment.
  • Vitriolic Shroud: Ward on target grants 5/- DR against acid damage, deals 1d6 acid damage, +1/level (max +10) to melee attackers.

Level 5 - 5th Circle

Abjuration

Conjuration

  • Freezing Explosive: Thrown radius fog deals 1d6 cold damage/round and knocks targets off-balance, prone.
  • Grave Explosive: Thrown radius gas deals 1d4 CON damage/round and bestows deathwatch. Targets with deathwatch must save or die.
  • Lightning Rod: Thrown broadcast deals 1d6 electrical damage, repeating every bounce between two or more targets (max 10d6).

Enchantment

Evocation

Necromancy

Transmutation

Level 6 - 6th Circle

Abjuration

Conjuration

Divination

Enchantment

Necromancy

Transmutation

Level 7 - 7th Circle

Enchantment

Necromancy

Transmutation