Deep Slumber: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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  <code>'''School'''</code>:
  <code>'''School'''</code>: enchantment [mind-affecting]
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 3rd, [[Bardic Spells|bardic]] 3rd
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: medium
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: radius (medium)
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: all (radius)
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: instant
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: will
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: refined slumber powder
Causes an aura of lethargy to smother the target area, setting up to <code>10 HD</code> total creatures to ''<code>[[Status Effects|sleep]]</code>'' for <code>1d3+1 rounds</code>. If caster has ''[[Spell Focus|spell focus: enchantment]],'' instead persists for <code>2d3+1 rounds</code>. If caster has ''greater spell focus: enchantment,'' may affect up to <code>14 HD</code> total creatures.

Latest revision as of 17:42, 25 June 2025

School: enchantment [mind-affecting]
Circle: arcane 3rd, bardic 3rd
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: radius (medium)
Targeting: all (radius)
Base Duration: instant
Saving Throw: will
Spell Resistance: yes
Ritual Components: refined slumber powder

Causes an aura of lethargy to smother the target area, setting up to 10 HD total creatures to sleep for 1d3+1 rounds. If caster has spell focus: enchantment, instead persists for 2d3+1 rounds. If caster has greater spell focus: enchantment, may affect up to 14 HD total creatures.