Sanctuary: Difference between revisions
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<code>'''Circle'''</code>: [[Divine Spells|divine]] 1st | <code>'''Circle'''</code>: [[Divine Spells|divine]] 1st | ||
<code>'''Spell Components'''</code>: V, S | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: reaction | <code>'''Action Time'''</code>: 1 reaction | ||
<code>'''Range'''</code>: touch | <code>'''Range'''</code>: touch | ||
<code>'''Shape'''</code>: touch | <code>'''Shape'''</code>: touch | ||
Revision as of 15:16, 7 June 2025
School: abjurationCircle: divine 1stSpell Components: V, SAction Time: 1 reactionRange: touchShape: touchTargeting: self, alliesBase Duration: reactionSaving Throw: willSpell Resistance: noRitual Components: n/a
Creates a font of divine warding around the target, preventing hostile AI-controlled entities from targeting them over the duration. Hostile human-controlled entities must pass their Will save to target the subject of sanctuary with weapon attacks or single target spells and spell-like abilities. Sanctuary confers no protection against ground targeted area of effect spells or spell-like abilities.