Gust of Wind: Difference between revisions

From The Domains of Dread
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  <code>'''Spell Resistance'''</code>: no
  <code>'''Spell Resistance'''</code>: no
  <code>'''Ritual Components'''</code>: any quality wind instrument
  <code>'''Ritual Components'''</code>: any quality wind instrument
Causes a sudden, strong gale to sweep the target area, neutralizing any spell or spell-like ability tagged as a fog or gas and throws targets ''<code>off-balance</code>'' for <code>1d3+1 rounds</code>''.'' If an affected target is already ''<code>off-balance</code>,'' instead knocks ''<code>prone</code>.'' If caster has ''[[Spell Focus|spell focus: evocation]],'' instead lingers for <code>2d3+1 rounds</code>.
Causes a sudden, strong gale to sweep the target area, neutralizing any spell or spell-like ability tagged as a fog or gas and throws targets ''<code>[[Status Effects|off-balance]]</code>'' for <code>1d3+1 rounds</code>''.'' If an affected target is already ''<code>off-balance</code>,'' instead knocks ''<code>prone</code>.'' If caster has ''[[Spell Focus|spell focus: evocation]],'' instead lingers for <code>2d3+1 rounds</code>.

Latest revision as of 18:32, 25 June 2025

School: evocation
Circle: ancient 3rd, arcane 3rd, bardic 3rd, occult 3rd
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: radius (medium)
Targeting: all (radius)
Base Duration: instant
Saving Throw: reflex (off-balance, prone)
Spell Resistance: no
Ritual Components: any quality wind instrument

Causes a sudden, strong gale to sweep the target area, neutralizing any spell or spell-like ability tagged as a fog or gas and throws targets off-balance for 1d3+1 rounds. If an affected target is already off-balance, instead knocks prone. If caster has spell focus: evocation, instead lingers for 2d3+1 rounds.