Shield of Faith: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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Line 1: Line 1:
  <code>'''School'''</code>:
  <code>'''School'''</code>: abjuration
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Divine Spells|divine]] 1st
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: touch
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: touch
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: self
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: normal
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: will (harmless)
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: n/a
Lays a forthright hand, bestowing <code>+1 deflection AC/6 levels (minimum +1)</code> against all sources. If caster has ''[[Spell Focus|spell focus: abjuration]],'' then raises base value bestowed to <code>+2 deflection AC</code>, scaling up to <code>+3 deflection AC</code> against all sources at the <code>12th level</code>.

Revision as of 15:49, 7 June 2025

School: abjuration
Circle: divine 1st
Spell Components: V, S
Action Time: 1 action
Range: touch
Shape: touch
Targeting: self
Base Duration: normal
Saving Throw: will (harmless)
Spell Resistance: yes
Ritual Components: n/a

Lays a forthright hand, bestowing +1 deflection AC/6 levels (minimum +1) against all sources. If caster has spell focus: abjuration, then raises base value bestowed to +2 deflection AC, scaling up to +3 deflection AC against all sources at the 12th level.