Armor Lock: Difference between revisions

From The Domains of Dread
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  <code>'''Spell Resistance'''</code>: yes
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>: any resin pile
  <code>'''Ritual Components'''</code>: any resin pile
Causes the target's metal armor to swell and stiffen, bestowing ''<code>[[Status Effects|slow]]</code>'' and an inability to change out of that armor over the duration. Should target attack whether from melee or ranged, they suffer <code>1d4 crushing damage</code> per round which they attack. If ''<code>slow</code>'' is cured on target, the spell ends. If caster has ''[[Spell Focus|spell focus: transmutation]],'' instead deals <code>1d6 crushing damage</code> per round which they attack.
Causes the target's metal armor to swell and stiffen, bestowing ''<code>[[Status Effects|slow]]</code>'' and an inability to change out of that armor over the duration. Should target attack whether from melee or ranged, they suffer <code>1d4 crushing damage</code> per round which they attack. If ''<code>slow</code>'' is cured on target, the spell ends. Will not affect a target wearing metal anywhere than the chest slot. If caster has ''[[Spell Focus|spell focus: transmutation]],'' instead deals <code>1d6 crushing damage</code> per round which they attack.

Latest revision as of 13:14, 19 June 2025

School: transmutation
Circle: ancient 1st, arcane 1st, bardic 1st
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: broadcast
Targeting: hostiles only
Base Duration: quick
Saving Throw: fortitude
Spell Resistance: yes
Ritual Components: any resin pile

Causes the target's metal armor to swell and stiffen, bestowing slow and an inability to change out of that armor over the duration. Should target attack whether from melee or ranged, they suffer 1d4 crushing damage per round which they attack. If slow is cured on target, the spell ends. Will not affect a target wearing metal anywhere than the chest slot. If caster has spell focus: transmutation, instead deals 1d6 crushing damage per round which they attack.