Darkvision: Difference between revisions

From The Domains of Dread
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  <code>'''Spell Resistance'''</code>: no
  <code>'''Spell Resistance'''</code>: no
  <code>'''Ritual Components'''</code>: n/a
  <code>'''Ritual Components'''</code>: n/a
Lays a lightening hand, replicating darkvision on the target. ''Darkvision'' cannot pierce the effects of magical darkness, but will make dark areas appear brighter. Will not prevent [[Fear, Horror and Delirium|delirium]] saves made for being in dark, unenclosed spaces or during nighttime, or make ''<code>[[Status Effects|hidden]]</code>'' characters easier to [[Stealth and Detection|detect]].
Lays an illuminating hand, replicating the effects of having darkvision on the target. ''Darkvision'' cannot pierce the effects of magical darkness, but will make dark areas appear brighter. Will not prevent [[Fear, Horror and Delirium|delirium]] saves made for being in dark, unenclosed spaces or during nighttime, or make ''<code>[[Status Effects|hidden]]</code>'' characters easier to [[Stealth and Detection|detect]].

Revision as of 12:32, 20 June 2025

School: transmutation
Circle: ancient 1st, divine 1st
Spell Components: V, S
Action Time: 1 action
Range: touch
Shape: touch
Targeting: self, allies
Base Duration: normal
Saving Throw: will (harmless)
Spell Resistance: no
Ritual Components: n/a

Lays an illuminating hand, replicating the effects of having darkvision on the target. Darkvision cannot pierce the effects of magical darkness, but will make dark areas appear brighter. Will not prevent delirium saves made for being in dark, unenclosed spaces or during nighttime, or make hidden characters easier to detect.