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Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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  <code>'''School'''</code>:
  <code>'''School'''</code>: conjuration
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Ancient Spells|ancient]] 2nd, [[Arcane Spells|arcane]] 2nd, [[Occult Spells|occult]] 2nd
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: medium
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: radius (large)
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: all (radius)
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: quick
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: reflex
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: quality adhesive
Causes globules of sticky strands to coat the target area, ''<code>[[Status Effects|slowing]]</code>'' all within for <code>1d3+1 rounds</code> on their first failed Reflex save, and ''<code>entangling</code>'' for <code>1d3+1 rounds</code> on their second failed Reflex save.

Latest revision as of 16:05, 21 June 2025

School: conjuration
Circle: ancient 2nd, arcane 2nd, occult 2nd
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: radius (large)
Targeting: all (radius)
Base Duration: quick
Saving Throw: reflex
Spell Resistance: yes
Ritual Components: quality adhesive

Causes globules of sticky strands to coat the target area, slowing all within for 1d3+1 rounds on their first failed Reflex save, and entangling for 1d3+1 rounds on their second failed Reflex save.