Prayer: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
mNo edit summary
 
Line 1: Line 1:
  <code>'''School'''</code>:
  <code>'''School'''</code>: conjuration
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Divine Spells|divine]] 3rd
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: touch
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: radius from self (medium)
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: all (radius)
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: quick
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: will
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: n/a
Extends a field to embolden allies and numb enemies around the caster, bestowing <code>+1 to attack and damage rolls, attribute and skill checks, and universal saves</code>, inverting on enemies.

Latest revision as of 16:43, 25 June 2025

School: conjuration
Circle: divine 3rd
Spell Components: V, S
Action Time: 1 action
Range: touch
Shape: radius from self (medium)
Targeting: all (radius)
Base Duration: quick
Saving Throw: will
Spell Resistance: yes
Ritual Components: n/a

Extends a field to embolden allies and numb enemies around the caster, bestowing +1 to attack and damage rolls, attribute and skill checks, and universal saves, inverting on enemies.