Greater Consecrate Weapon: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
mNo edit summary |
||
| Line 1: | Line 1: | ||
<code>'''School'''</code>: | <code>'''School'''</code>: transmutation | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Divine Spells|divine]] 3rd | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: touch | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: touch | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: self, allies | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: normal | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: will (harmless) | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: no | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: n/a | ||
Scribes an improved divine shroud on weapon, bestowing it <code>+2 enhancement bonus</code>, and <code>1d8 divine damage</code> against unliving targets. This shroud is perceptible even when not attacking. If caster has ''[[Spell Focus|spell focus: transmutation]],'' the bonus damage is instead <code>+2</code> and becomes <code>divine damage</code>. This has no effect on its ability to pierce <code>DR</code>. If caster has ''greater spell focus: transmutation,'' instead bestows <code>+3 enhancement bonus</code> with the bonus damage becoming <code>+4 divine damage</code>. | |||
Latest revision as of 22:55, 25 June 2025
School: transmutationCircle: divine 3rdSpell Components: V, SAction Time: 1 actionRange: touchShape: touchTargeting: self, alliesBase Duration: normalSaving Throw: will (harmless)Spell Resistance: noRitual Components: n/a
Scribes an improved divine shroud on weapon, bestowing it +2 enhancement bonus, and 1d8 divine damage against unliving targets. This shroud is perceptible even when not attacking. If caster has spell focus: transmutation, the bonus damage is instead +2 and becomes divine damage. This has no effect on its ability to pierce DR. If caster has greater spell focus: transmutation, instead bestows +3 enhancement bonus with the bonus damage becoming +4 divine damage.