Doomtide: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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  <code>'''School'''</code>:
  <code>'''School'''</code>: illusion [gas, mind-affecting]
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Occult Spells|occult]] 4th
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: medium
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: radius around self (medium)
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: all (radius)
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: short
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: will
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: no
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: n/a
An illusory black, creeping mist surrounds the caster, stationary once created. Those inside the mist have <code>50% ''[[Status Effects|concealment]]''</code> against outside attacks and imposes an additional <code>35% miss chance</code> to ranged attackers, but must make Will saves else become ''<code>dazed</code>'' for as long as they remain or <code>2d3+1</code> rounds after exiting. Like all gases, it will be dispersed if any part is affected by ''[[Gust of Wind|gust of wind]]''.

Latest revision as of 01:50, 27 June 2025

School: illusion [gas, mind-affecting]
Circle: occult 4th
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: radius around self (medium)
Targeting: all (radius)
Base Duration: short
Saving Throw: will
Spell Resistance: no
Ritual Components: n/a

An illusory black, creeping mist surrounds the caster, stationary once created. Those inside the mist have 50% concealment against outside attacks and imposes an additional 35% miss chance to ranged attackers, but must make Will saves else become dazed for as long as they remain or 2d3+1 rounds after exiting. Like all gases, it will be dispersed if any part is affected by gust of wind.