Mass Darkvision: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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Line 1: Line 1:
  <code>'''School'''</code>:
  <code>'''School'''</code>: transmutation
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Ancient Spells|ancient]] 4th, [[Arcane Spells|arcane]] 4th
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: touch
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: radius from self (medium)
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: all (radius)
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: normal
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: will (harmless)
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: no
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: TBA
Causes an illuminating field to descend on all affected, replicating the effects of having darkvision. ''Mass darkvision'' cannot pierce the effects of magical darkness, but will make dark areas appear brighter. Will not prevent [[Fear, Horror and Delirium|delirium]] saves made for being in dark, unenclosed spaces or during nighttime, or make ''<code>[[Status Effects|hidden]]</code>'' characters easier to [[Stealth and Detection|detect]].

Latest revision as of 13:03, 27 June 2025

School: transmutation
Circle: ancient 4th, arcane 4th 
Spell Components: V, S
Action Time: 1 action
Range: touch
Shape: radius from self (medium)
Targeting: all (radius)
Base Duration: normal
Saving Throw: will (harmless)
Spell Resistance: no
Ritual Components: TBA

Causes an illuminating field to descend on all affected, replicating the effects of having darkvision. Mass darkvision cannot pierce the effects of magical darkness, but will make dark areas appear brighter. Will not prevent delirium saves made for being in dark, unenclosed spaces or during nighttime, or make hidden characters easier to detect.