... Sphere: Difference between revisions

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  <code>'''School'''</code>:
  <code>'''School'''</code>: conjuration [elemental]
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 5th
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: medium
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: orb, then radius (small)
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: hostiles only (orb), all (radius)
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: quick
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: reflex (status effect)
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: TBA
Selects from acid damage, cold damage, electrical damage or fire damage to lob a large sphere at the target, dealing <code>1d4 selected elemental damage/level</code> and bestowing ''<code>[[Status Effects|sickened]]</code>,'' ''<code>slowed</code>, <code>deafened</code>'' or ''<code>burning</code>'' respectively for <code>2d3+1 rounds</code>. Leaves a lingering radius on contact, repeating the selected status to all affected and dealing <code>1d4 selected elemental damage/round</code> for <code>3d3+1 rounds</code>.

Latest revision as of 16:26, 29 June 2025

School: conjuration [elemental]
Circle: arcane 5th
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: orb, then radius (small)
Targeting: hostiles only (orb), all (radius)
Base Duration: quick
Saving Throw: reflex (status effect)
Spell Resistance: yes
Ritual Components: TBA

Selects from acid damage, cold damage, electrical damage or fire damage to lob a large sphere at the target, dealing 1d4 selected elemental damage/level and bestowing sickened, slowed, deafened or burning respectively for 2d3+1 rounds. Leaves a lingering radius on contact, repeating the selected status to all affected and dealing 1d4 selected elemental damage/round for 3d3+1 rounds.