Cometfall: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
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<code>'''School'''</code>: | <code>'''School'''</code>: conjuration | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Ancient Spells|ancient]] 6th | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: medium | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: radius (large) | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: all (radius) | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: instant | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: reflex half | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: no | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: n/a | ||
Causes a starry body to materialize and crash over the target area, dealing <code>2d8 primeval damage</code> and knocking all affected ''<code>[[Status Effects|prone]]</code>'' for <code>3d3+1 rounds</code>. The light cast by ''cometfall'' counters that of magical darkness. | |||
Latest revision as of 17:06, 5 July 2025
School: conjurationCircle: ancient 6thSpell Components: V, SAction Time: 1 actionRange: mediumShape: radius (large)Targeting: all (radius)Base Duration: instantSaving Throw: reflex halfSpell Resistance: noRitual Components: n/a
Causes a starry body to materialize and crash over the target area, dealing 2d8 primeval damage and knocking all affected prone for 3d3+1 rounds. The light cast by cometfall counters that of magical darkness.