Righteous Gaze: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
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<code>'''School'''</code>: | <code>'''School'''</code>: enchantment [gaze, mind-affecting] | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: divine 7th | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: medium | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: gaze | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: hostiles only | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: quick | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: will | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: yes | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: n/a | ||
Induces incredible fear in the target about the caster with a glare, ''<code>[[Status Effects|panicking]]</code>'' them and bestowing ''<code>deathwatch</code>.'' Targets that already have ''deathwatch'' must succeed at an additional death save or else collapse. Like all gazes, it will not function if either the target or the caster are ''blinded'' or otherwise lack eyes. |
Revision as of 16:57, 6 July 2025
School
: enchantment [gaze, mind-affecting]Circle
: divine 7thSpell Components
: V, SAction Time
: 1 actionRange
: mediumShape
: gazeTargeting
: hostiles onlyBase Duration
: quickSaving Throw
: willSpell Resistance
: yesRitual Components
: n/a
Induces incredible fear in the target about the caster with a glare, panicking
them and bestowing deathwatch
. Targets that already have deathwatch must succeed at an additional death save or else collapse. Like all gazes, it will not function if either the target or the caster are blinded or otherwise lack eyes.