Weapons: Difference between revisions
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Revision as of 04:06, 19 February 2025
Even the most trivial of encounters in the Realms of Terror permit one be armed, and armed well.
Weapons in The Domains of Dread
A weapon is any held equipment that deals damage when used directly or with ammunition. Every weapon species belongs both to a weapon family and type. From species the weapon inherits most of its values: base damage die, damage type(s) and weight. A weapon's family determines what weapon focus feat is required to specialize with that weapon. A character who focuses in piercing (short) will be as effective with daggers, for example, as they would spears, since they are both piercing (short) weapons. Weapon types determines whether a character is proficient in that weapon based off of their class proficiencies. Characters who attempt to wield weapons they are not proficient in suffer -2 to AB before any modifiers.
Weapon Species and Families in The Domains of Dread
| Weapon | Family | Type | Weight | Handedness | Base Damage | Favored Classes | Additional Notes |
|---|---|---|---|---|---|---|---|
| Dagger | Piercing (Short) | Simple | Light | One-handed | 1d4 piercing | ||
| Spear | Piercing (Short) | Simple | Medium | One-handed | 1d6 piercing | ||
| Katar | Piercing (Short) | Exotic | Medium | One-handed | 1d6 piercing | ||
| Pick, Hand | Piercing (Short) | Simple | Medium | One-handed | 1d6 piercing | Ascetic | |
| Rapier | Piercing (Short) | Martial | Medium | One-handed | 1d6 piercing | Always has finesse as a weapon modifier. | |
| Sword, Short | Piercing (Short) | Martial | Medium | One-handed | 1d6 piercing | ||
| Pike | Piercing (Long) | Simple | Heavy | Two-handed | 1d8 piercing | ||
| Trident | Piercing (Long) | Martial | Heavy | Two-handed | 1d8 piercing | ||
| Pick, War | Piercing (Long) | Martial | Medium | One-handed | 1d6 piercing | ||
| Halberd | Piercing (Long) | Exotic | Heavy | Two-handed | 1d4 piercing, 1d4 slashing | Only the piercing weapon die is upgraded by feats or other features. | |
| Rope Dart | Piercing (Long) | Exotic | Medium | One-handed | 1d6 piercing | Ascetic | |
| Ravensbeak | Piercing (Long) | Exotic | Heavy | Two-handed | 1d8 piercing | ||
| Club | Bludgeoning (Short) | Simple | Medium | One-handed | 1d6 bludgeoning | ||
| Mace | Bludgeoning (Short) | Simple | Light | One-handed | 1d4 bludgeoning | ||
| Mace, War | Bludgeoning (Short) | Martial | Medium | Two-handed | 1d6 bludgeoning | ||
| Flail, Light | Bludgeoning (Short) | Simple | Medium | One-handed | 1d6 bludgeoning | ||
| Hammer, Light | Bludgeoning (Short) | Simple | Light | One-handed | 1d4 bludgeoning | ||
| Hammer, War | Bludgeoning (Short) | Martial | Medium | One-handed | 1d6 bludgeoning | ||
| Cestus | Bludgeoning (Short) | Simple | Medium | One-handed | 1d6 bludgeoning | Ascetic | |
| Greatclub | Bludgeoning (Long) | Simple | Heavy | Two-handed | 1d8 bludgeoning | ||
| Quarterstaff | Bludgeoning (Long) | Simple | Medium | Two-handed | 1d8 bludgeoning | ||
| Battle Staff | Bludgeoning (Long) | Exotic* | Medium | Two-handed | 1d6 bludgeoning | Ascetic | Requires favored class to be proficient. Counts as dual wielding. |
| Flail, Heavy | Bludgeoning (Long) | Simple | Heavy | Two-handed | 1d8 bludgeoning | Ascetic | |
| Hammer, Sledge | Bludgeoning (Long) | Simple | Heavy | Two-handed | 1d8 bludgeoning | ||
| Mace, Great | Bludgeoning (Long) | Martial | Heavy | Two-handed | 1d8 bludgeoning | ||
| Meteor Hammer | Bludgeoning (Long) | Exotic | Medium | Two-handed | 1d8 bludgeoning | Ascetic | |
| Catchpole | Bludgeoning (Long) | Exotic | Heavy | Two-handed | 1d8 subdual | Cannot deal lethal damage. | |
| Sickle | Slashing (Short) | Simple | Medium | One-handed | 1d6 slashing | ||
| Axe, Hand | Slashing (Short) | Simple | Light | One-handed | 1d4 slashing | ||
| Axe, War | Slashing (Short) | Martial | Medium | One-handed | 1d6 slashing | ||
| Scimitar | Slashing (Short) | Martial | Medium | One-handed | 1d6 slashing | ||
| Sword, Long | Slashing (Short) | Martial | Medium | One-handed | 1d6 slashing | ||
| Sword, Bastard | Slashing (Short) | Exotic | Medium | One/Two-handed | 1d6/1d8 slashing | May be wielded one-handedly or two-handedly. | |
| Whip | Slashing (Short) | Exotic | Medium | One-handed | 1d6 slashing | ||
| Kukri | Slashing (Short) | Exotic | Light | One-handed | 1d4 slashing | ||
| War Cleaver | Slashing (Long) | Martial | Heavy | Two-handed | 1d8 slashing | ||
| Greataxe | Slashing (Long) | Martial | Heavy | Two-handed | 1d8 slashing | ||
| Greatsword | Slashing (Long) | Martial | Heavy | Two-handed | 1d8 slashing | ||
| Scythe | Slashing (Long) | Simple | Heavy | Two-handed | 1d8 slashing | Ascetic | |
| Glaive | Slashing (Long) | Martial | Heavy | Two-handed | 1d8 slashing | ||
| Maul Axe | Slashing (Long) | Exotic | Heavy | Two-handed | 1d4 slashing, 1d4 piercing | Only the slashing weapon die is upgraded by feats or other features. | |
| Claws | Slashing (Long) | Exotic | Medium | One-handed | 1d6 slashing | Ascetic | |
| Rock | Thrown (Light) | Simple | Light | One-handed | 1d4 bludgeoning | ||
| Shuriken | Thrown (Light) | Exotic | Light | One-handed | 1d2 piercing | Ascetic | Adds extra attack per flurry. |
| Dart | Thrown (Light) | Simple | Light | One-handed | 1d4 piercing | ||
| Chakram | Thrown (Light) | Martial | Light | One-handed | 1d4 slashing | Ascetic | |
| Bola | Thrown (Light) | Exotic | Light | One-handed | 1d4 subdual | Slows target by 15% movement speed for 1d3 rounds. Cannot deal lethal damage.
| |
| Axe, Throwing | Thrown (Heavy) | Martial | Medium | One-handed | 1d6 slashing | May be used as a melee weapon. | |
| Javelin | Thrown (Heavy) | Martial | Medium | One-handed | 1d6 piercing | May be used as a melee weapon. | |
| Harpoon | Thrown (Heavy) | Martial | Heavy | Two-handed | 1d8 piercing | ||
| Shot | Thrown (Heavy) | Exotic | Medium | One-handed | 1d6 bludgeoning | ||
| Boulder | Thrown (Heavy) | Exotic* | Heavy | Two-handed | 1d8 bludgeoning | Berserker | Requires favored class to be proficient. |
| Bow, Short | Ranged (Light) | Martial | Medium | Two-handed | 1d6 piercing | Uses arrows for ammunition. | |
| Crossbow, Light | Ranged (Light) | Martial | Medium | One-handed | 1d6 piercing | Uses bolts for ammunition. | |
| Sling | Ranged (Light) | Simple | Light | One-handed | 1d4 bludgeoning | Uses sling bullets for ammunition. | |
| Bow, Long | Ranged (Heavy) | Martial | Heavy | Two-handed | 1d8 piercing | Uses arrows for ammunition. Requires quiver in off-hand. Uses Str to determine attack and damage matrixes.
| |
| Crossbow, Heavy | Ranged (Heavy) | Martial | Heavy | Two-handed | 1d8 piercing | Uses bolts for ammunition. | |
| Gonne | Ranged (Heavy) | Exotic | Heavy | Two-handed | 4d4 bludgeoning, 2d4 fire | Artificer | Uses firearm bullets for ammunition. |