Inflict Critical Wounds
School: necromancy [harm]Circle: divine 4th, occult 4thSpell Components: V, SAction Time: 1 actionRange: touchShape: touchTargeting: allBase Duration: instantSaving Throw: will halfSpell Resistance: yesRitual Components: n/a
Lays a critical, harmful hand, dealing 4d8 negative energy damage, +1/level on a living target, or healing 4d8, +1/level HP as negative energy on an unliving target.