Artificer Formulae
Level 0 - Primes
Conjuration
Acid Lob: Thrown broadcast deals1d4+1 acid damage.
Enchantment
Stutter Powder: Thrown broadcastdazes4 HD or less creatures.
Evocation
Electric Rail: Thrown broadcast deals1d4+1 electrical damage.Glow Light: Grants harmless glow to target or equipment.Sparkling Flare: Thrown broadcastdazzlestarget.Sonic Chime: Thrown broadcast deals1d4+1 sonic damage.
Necromancy
Mend Minor Wounds: Touch bestowsfast healing 1until4 HPis restored.
Universal
Etch Mark: Visible orinvisiblerune containing no more than 6 characters is scribed on an item or into the ground.
Level 1 - 1st Circle
Abjuration
Protective Ward: As protection.Seal Against Elements, Lesser: As endure elements.Seal Against Harm: As shield, deals1d4+1 force damageto melee attackers.Sigil of Alarm: As alarm.Tincture of Fortitude, Lesser: As ironguts in consumable item.Ward Portal: Touch holds target door shut.
Conjuration
Lob Grease: As grease.Geometric Armor: Ward on target grants+2 armor AC.
Enchantment
Hypnotizing Sigil: As hypnotize.Sleeping Powder: Thrown radius sets4 HD creaturestosleep.
Evocation
Burning Ignition: As burning hands.Shock Rod: As shocking grasp.
Illusion
Radiant Spray: As color spray.
Necromancy
Mend Light Wounds: Touch bestowsfast healing 2until8 HP, +1/level (max +5)is restored.
Transmutation
Hyperfrost Explosive: As path of frost.Geometric Weapon: Ward on target grants+1 enhancement bonuson weapon.Incite Defect: As armor lock.Tincture of Cowardice: As expeditious retreat in consumable item.Tincture of Intuition, Lesser: As true strike in consumable item.Tincture of Sight, Lesser: As low-light vision in consumable item