Resist Elements
School: abjurationCircle: ancient 2nd, arcane 2nd, divine 2nd, occult 2ndSpell Components: V, SAction Time: 1 actionRange: touchShape: touchTargeting: self, alliesBase Duration: normalSaving Throw: will (harmless)Spell Resistance: yesRitual Components: quality ash pile or quality ice pile
Lays a strengthened, ablative hand, bestowing 20/- DR against elemental sources of damage such as acid damage, cold damage, electrical damage or fire damage, absorbing up to 30 HP before collapsing. If caster has spell focus: abjuration, then also prevents taking environmental damage that would otherwise be suffered from being in particularly cold or hot environments for as long as the DR persists.