Sheltered Vitality
School: abjurationCircle: ancient 3rd, divine 4thSpell Components: V, SAction Time: 1 actionRange: touchShape: touchTargeting: self, alliesBase Duration: shortSaving Throw: will (harmless)Spell Resistance: yesRitual Components: n/a
Lays a soothing hand, granting target +4 to saves made against induced fatigue, attribute damage or negative levels.